View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0002779 | AI War 1 / Classic | Suggestion - New Unit Ideas - Bonus Ships | Feb 10, 2011 2:56 am | Feb 14, 2011 1:37 am | |
Reporter | soMe_RandoM | Assigned To | Chris_McElligottPark | ||
Status | considering | Resolution | open | ||
Summary | 0002779: Projectile Proof | ||||
Description | this ship basically an engine with armor on it it has so much armor that conventional ammo without pierce cant even hurt it and it rating cant even be displayed. so it has text saying it repels all shots that aren't pierce shots. it very vulnerable to these ships as it takes full damage. however by it self it weak as it weak attack.it has huge multi shoot but weak attack but is only made to work on 1v1 anymore and they never be killed before they move on. repels shoots do deal AOE to one ship thus these are best sent into group of enemy. all ships can only do 9% total damage to this ship due to physical damage. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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"Bulletproof fighter"? |
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It seems more like a bulletproof fighter with even more shot type immunities, and chunky armor and possibly good HP too. I actually think that would be pretty cool, but it would have to have a fairly low ship cap and be rather expensive to be balanced. |
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Oh, and it would also have to have a pretty low attack to prevent it from being overpowered. |
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Fighters have some basic armor piercing, I'm not sure that would work well. |
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fighters are it counters lols |
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Hmm, so basically you are describing an armor ship with an even greater armor stat but is extra sensitive to armor piercing shots? (Also, I don't mean to be rude at all, but after looking over your suggestions, I take it that English is not your first language?) |
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lol it worst subject in school |
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yes they should counter to bombers so frigates can protect it. so it range larger than bombers. |
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well personally there hull should be weak against fighters but there attack multiplier is a lot against fighters. so when it 1v1 fighter v PP it win. even if there 320 other AI ships shooting at it. as all he said "just a dint" quotes from commander of fleet 134.7. it be to OP if it can be healed by engineers as they most likely last an retreat so maybe passive heal and immune to repair. |
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This is the 3.0 tank brought back, and that idea has been rejected too often because it makes a ship that either doesn't die, or dies way too quickly. With the AI getting all the high damage attacks it has, and with all the armor piercing (and knowledge to use counters players have), this ship will make no appreciable dent or will just sit there and not die and not do anything if it's balanced with a low attack. I don't support this. |
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differences between 3.0 tank 5.0 tank :? |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 10, 2011 2:56 am | soMe_RandoM | New Issue | |
Feb 10, 2011 8:29 am | Sigma7 | Note Added: 0010217 | |
Feb 10, 2011 8:35 am | TechSY730 | Note Added: 0010218 | |
Feb 10, 2011 8:36 am | TechSY730 | Note Edited: 0010218 | |
Feb 10, 2011 8:37 am | TechSY730 | Note Edited: 0010218 | |
Feb 10, 2011 8:43 am | TechSY730 | Note Edited: 0010218 | |
Feb 10, 2011 8:51 am | TechSY730 | Note Added: 0010221 | |
Feb 10, 2011 10:22 am | KDR_11k | Note Added: 0010224 | |
Feb 10, 2011 10:37 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 10, 2011 10:37 am | Chris_McElligottPark | Status | new => considering |
Feb 10, 2011 10:20 pm | soMe_RandoM | Note Added: 0010255 | |
Feb 10, 2011 10:28 pm | TechSY730 | Note Added: 0010257 | |
Feb 10, 2011 11:32 pm | soMe_RandoM | Note Added: 0010262 | |
Feb 11, 2011 2:15 am | soMe_RandoM | Note Added: 0010264 | |
Feb 13, 2011 7:11 pm | soMe_RandoM | Note Added: 0010328 | |
Feb 13, 2011 11:33 pm | Sunshine | Note Added: 0010345 | |
Feb 14, 2011 1:37 am | soMe_RandoM | Note Added: 0010353 |