View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027812 | Heart Of The Machine | Bug - Gameplay | Apr 30, 2023 8:25 pm | May 1, 2023 11:18 am | |
Reporter | Mac | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.303 The New Corporate Order | ||||
Fixed in Version | 0.304 Encounter Explosion | ||||
Summary | 0027812: Stealth Skills Cannot Be Re-Enabled Once Disabled | ||||
Description | Originally found by The Gerbilest and reported on discord, it wasn't posted here. If you click on the skills for "Social Engineering" or "Avoid Detection," it crosses them out to disable them - like any other skills. These specifically; however, are not able to be enabled once you click to disable them. Forever locking the player out of stealth mechanics. Attached is a save where I have stealth units available, and I've already disabled the skills. | ||||
Tags | No tags attached. | ||||
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Thanks! * Fixed a bug in the prior build where once you disabled certain skills, they would not be able to be re-enabled because a contextual disable on top of the regular disable created a logical trap. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 30, 2023 8:25 pm | Mac | New Issue | |
Apr 30, 2023 8:25 pm | Mac | File Added: Test.save | |
May 1, 2023 11:18 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 1, 2023 11:18 am | Chris_McElligottPark | Status | new => resolved |
May 1, 2023 11:18 am | Chris_McElligottPark | Resolution | open => fixed |
May 1, 2023 11:18 am | Chris_McElligottPark | Fixed in Version | => 0.304 Encounter Explosion |
May 1, 2023 11:18 am | Chris_McElligottPark | Note Added: 0067634 |