View Issue Details

IDProjectCategoryLast Update
0027830Heart Of The MachineBug - GameplayMay 3, 2023 9:16 pm
ReporterZeusAlmighty Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.400 Storylines, Struggles, and Map Mode 
Fixed in Version0.400 Storylines, Struggles, and Map Mode 
Summary0027830: Encounter Directory erroring out when I mouse over an Encounter
Description*Updated another religious encounter "rebuild place of worship"
Getting an error when I mouse over the entry in the "Encounter Directory" so checking this in so the save is compatible


Save and error log attached
TagsNo tags attached.

Activities

ZeusAlmighty

May 3, 2023 7:51 am

manager  

Encounter Directory Bug.save (2,712,510 bytes)
HeartoftheMachineLog.txt (66,258 bytes)   
5/3/2023 1:47:04 PM	SINGLEP	Current directory used: C:/Users/George/HotMRoot/
PlayerDataDirectory used: C:/Users/George/HotMRoot/PlayerData/
5/3/2023 1:47:04 PM	SINGLEP	Opening Eyes (0.1710s)
5/3/2023 1:47:04 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11  (10.0.22621) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060 Ti
graphicsDeviceID: 9353
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8038
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 5800X 8-Core Processor 
processorCount: 16
processorFrequency: 3900
systemMemorySize: 32683
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/3/2023 1:47:04 PM	0.304	SINGLEP	Game Version: 0.304  (Main Game
5/3/2023 1:47:04 PM	0.304	SINGLEP	Examining Inner Self (0.0800s)
5/3/2023 1:47:04 PM	0.304	SINGLEP	Returning King (0.0070s)
5/3/2023 1:47:04 PM	0.304	SINGLEP	Found 510 xml files in 169 folders in 23ms
5/3/2023 1:47:05 PM	0.304	SINGLEP	Check For Extra Squires (0.3056s)
5/3/2023 1:47:05 PM	0.304	SINGLEP	510 Xml Files Parsed in 278ms
5/3/2023 1:47:05 PM	0.304	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/3/2023 1:47:05 PM	0.304	SINGLEP	Bring Ambassador To Dinner (0.0385s)
5/3/2023 1:47:05 PM	0.304	SINGLEP	Update mod and expansion statuses!
5/3/2023 1:47:05 PM	0.304	SINGLEP	Mods:  ChrisTestMod (Disabled)  
5/3/2023 1:47:05 PM	0.304	SINGLEP	Check Nearby Fiefdoms (0.0266s)
5/3/2023 1:47:05 PM	0.304	SINGLEP	510 Xml Files Checked For Exp/Mod Status in 9ms
5/3/2023 1:47:05 PM	0.304	SINGLEP	No resolution change was required.
5/3/2023 1:47:05 PM	0.304	SINGLEP	Applied graphics settings: 
Quality Settings:High
AntialiasingMode:x2
UseSoftParticles:False
BillboardsFaceCameraPosition:False
AnisotropicMode:ForceEnable
TextureQuality:Full
Framerate Type:144FPS (vsync: 0 targetFPS:144)
5/3/2023 1:47:05 PM	0.304	SINGLEP	Disperse Diaspora (0.4430s)
5/3/2023 1:47:05 PM	0.304	SINGLEP	Wonder About Those Spiders (0.1109s)
5/3/2023 1:47:05 PM	0.304	SINGLEP	DELAYED1 TID12 Finished loading all LevelType contents in [Language module still Loading]s
5/3/2023 1:47:05 PM	0.304	SINGLEP	Reassure Self (0.0090s)
5/3/2023 1:47:06 PM	0.304	SINGLEP	Thinking Abstract Thoughts (1.1313s)
5/3/2023 1:47:06 PM	0.304	SINGLEP	Arranging Zebras (0.0101s)
5/3/2023 1:47:06 PM	0.304	SINGLEP	Herding Cats (0.0127s)
5/3/2023 1:47:06 PM	0.304	SINGLEP	Polishing Stones (0.0459s)
5/3/2023 1:47:06 PM	0.304	SINGLEP	Making Connections (0.1058s)
5/3/2023 1:47:06 PM	0.304	SINGLEP	2.5 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Thinking Abstract Thoughts (1.1s)
5/3/2023 1:47:06 PM	0.304	SINGLEP	DoAfterLoadLogic!  Loaded 1629 level items, 64 categories.

GLOBAL: 'BuildingPermitProcessing' input cost 0 gains 6,300.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 9,450 at building 'SkyscraperC'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 9,450 at building 'SkyscraperE'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 3,150 at building 'SkyscraperF'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 9,450 at building 'SkyscraperG'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 18,900 at building 'SkyscraperH'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 3,150 at building 'SkyscraperI'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 15,750 at building 'SkyscraperK'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 15,750 at building 'SkyscraperM'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 15,750 at building 'SkyscraperP'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 3,150 at building 'SkyscraperT'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 9,450 at building 'SkyscraperU'.
BUILDING: 'BuildingPermitProcessing' input cost 0 gains 3,150 at building 'SkyscraperV'.
GLOBAL: 'BuildingPermitIssue' input cost 6,300 gains 10,000.
BUILDING: 'BuildingPermitIssue' input cost 6,300 gains 15,000 at building 'SkyscraperC'.
BUILDING: 'BuildingPermitIssue' input cost 9,450 gains 15,000 at building 'SkyscraperE'.
BUILDING: 'BuildingPermitIssue' input cost 3,150 gains 5,000 at building 'SkyscraperF'.
BUILDING: 'BuildingPermitIssue' input cost 6,300 gains 15,000 at building 'SkyscraperG'.
BUILDING: 'BuildingPermitIssue' input cost 12,600 gains 20,000 at building 'SkyscraperH'.
BUILDING: 'BuildingPermitIssue' input cost 3,150 gains 5,000 at building 'SkyscraperI'.
BUILDING: 'BuildingPermitIssue' input cost 12,600 gains 25,000 at building 'SkyscraperK'.
BUILDING: 'BuildingPermitIssue' input cost 12,600 gains 25,000 at building 'SkyscraperM'.
BUILDING: 'BuildingPermitIssue' input cost 12,600 gains 25,000 at building 'SkyscraperP'.
BUILDING: 'BuildingPermitIssue' input cost 3,150 gains 5,000 at building 'SkyscraperT'.
BUILDING: 'BuildingPermitIssue' input cost 6,300 gains 15,000 at building 'SkyscraperU'.
BUILDING: 'BuildingPermitIssue' input cost 3,150 gains 5,000 at building 'SkyscraperV'.
GLOBAL: 'IDDocsProcessing' input cost 0 gains 2,300.
BUILDING: 'IDDocsProcessing' input cost 0 gains 3,450 at building 'SkyscraperE'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 1,150 at building 'SkyscraperF'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 3,450 at building 'SkyscraperG'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 6,900 at building 'SkyscraperH'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 1,150 at building 'SkyscraperI'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 5,750 at building 'SkyscraperK'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 5,750 at building 'SkyscraperM'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 5,750 at building 'SkyscraperP'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 1,150 at building 'SkyscraperT'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 3,450 at building 'SkyscraperU'.
BUILDING: 'IDDocsProcessing' input cost 0 gains 1,150 at building 'SkyscraperV'.
GLOBAL: 'IDDocsIssue' input cost 2,300 gains 2,800.
BUILDING: 'IDDocsIssue' input cost 3,450 gains 4,200 at building 'SkyscraperE'.
BUILDING: 'IDDocsIssue' input cost 1,150 gains 1,400 at building 'SkyscraperF'.
BUILDING: 'IDDocsIssue' input cost 2,300 gains 4,200 at building 'SkyscraperG'.
BUILDING: 'IDDocsIssue' input cost 4,600 gains 8,400 at building 'SkyscraperH'.
BUILDING: 'IDDocsIssue' input cost 1,150 gains 1,400 at building 'SkyscraperI'.
BUILDING: 'IDDocsIssue' input cost 4,600 gains 7,000 at building 'SkyscraperK'.
BUILDING: 'IDDocsIssue' input cost 4,600 gains 7,000 at building 'SkyscraperM'.
BUILDING: 'IDDocsIssue' input cost 4,600 gains 7,000 at building 'SkyscraperP'.
BUILDING: 'IDDocsIssue' input cost 1,150 gains 1,400 at building 'SkyscraperT'.5/3/2023 1:47:06 PM	0.304	SINGLEP	Finished loading 12567 sprites from dictionaries! (1485 table rows waiting on them.)

BUILDING: 'IDDocsIssue' input cost 2,300 gains 4,200 at building 'SkyscraperU'.
BUILDING: 'IDDocsIssue' input cost 1,150 gains 1,400 at building 'SkyscraperV'.
GLOBAL: 'ParkingPassAvailability' input cost 0 gains 125.
BUILDING: 'ParkingPassAvailability' input cost 0 gains 250 at building 'Parking Garage'.
GLOBAL: 'ParkingPassSale' input cost 50 gains 175.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperC'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperD'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperE'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperF'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperG'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperH'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperI'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperJ'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperK'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperM'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperP'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperR'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperS'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperT'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperU'.
BUILDING: 'ParkingPassSale' input cost 100 gains 525 at building 'SkyscraperV'.
GLOBAL: 'AdmissionTicketSmallAvailability' input cost 0 gains 1,125.
BUILDING: 'AdmissionTicketSmallAvailability' input cost 0 gains 3,375 at building 'Theater'.
GLOBAL: 'AdmissionTicketSmallSale' input cost 250 gains 350.
BUILDING: 'AdmissionTicketSmallSale' input cost 750 gains 1,750 at building 'Theater'.
GLOBAL: 'AdmissionTicketBulkAvailability' input cost 0 gains 20,500.
GLOBAL: 'AdmissionTicketBulkSale' input cost 100,000 gains 135,000.
GLOBAL: 'OrganicChemicalsManufacturing' input cost 0 gains 1,410.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'FuturisticMediumBuildingA'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'FuturisticSmallBuildingA'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 1,128 at building 'MineralAndMolecularSeparationFacility'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabA'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabB'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabC'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabD'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabE'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabF'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabG'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabH'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabI'.
BUILDING: 'OrganicChemicalsManufacturing' input cost 0 gains 141 at building 'UndergroundLabJ'.
GLOBAL: 'InorganicChemicalsManufacturing' input cost 0 gains 1,480.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'FuturisticMediumBuildingA'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'FuturisticSmallBuildingA'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 1,184 at building 'MineralAndMolecularSeparationFacility'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabA'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabB'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabC'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabD'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabE'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabF'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabG'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabH'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabI'.
BUILDING: 'InorganicChemicalsManufacturing' input cost 0 gains 148 at building 'UndergroundLabJ'.
GLOBAL: 'AcidManufacturing' input cost 42,800 gains 750,375.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'FuturisticMediumBuildingA'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'FuturisticSmallBuildingA'.
BUILDING: 'AcidManufacturing' input cost 34,240 gains 600,300 at building 'MineralAndMolecularSeparationFacility'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabA'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabB'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabC'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabD'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabE'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabF'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabG'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabH'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabI'.
BUILDING: 'AcidManufacturing' input cost 10,700 gains 187,594 at building 'UndergroundLabJ'.
GLOBAL: 'IndustrialAcidsAssembly' input cost 250,625 gains 300,000.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'FuturisticMediumBuildingA'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'FuturisticSmallBuildingA'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabA'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabB'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabC'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabD'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabE'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabF'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabG'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabH'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabI'.
BUILDING: 'IndustrialAcidsAssembly' input cost 62,656 gains 75,000 at building 'UndergroundLabJ'.
GLOBAL: 'SoapManufacturing' input cost 830 gains 875.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'FuturisticMediumBuildingA'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'FuturisticSmallBuildingA'.
BUILDING: 'SoapManufacturing' input cost 4,150 gains 6,125 at building 'AdvancedWasteProcessingPlant'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabA'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabB'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabC'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabD'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabE'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabF'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabG'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabH'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabI'.
BUILDING: 'SoapManufacturing' input cost 208 gains 219 at building 'UndergroundLabJ'.
GLOBAL: 'FertilizerManufacturing' input cost 1,550 gains 2,250.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'FuturisticMediumBuildingA'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'FuturisticSmallBuildingA'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabA'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabB'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabC'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabD'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabE'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabF'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabG'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabH'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabI'.
BUILDING: 'FertilizerManufacturing' input cost 388 gains 563 at building 'UndergroundLabJ'.
GLOBAL: 'PesticideManufacturing' input cost 10,700 gains 15,000.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'FuturisticMediumBuildingA'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'FuturisticSmallBuildingA'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabA'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabB'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabC'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabD'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabE'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabF'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabG'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabH'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabI'.
BUILDING: 'PesticideManufacturing' input cost 2,675 gains 3,750 at building 'UndergroundLabJ'.
GLOBAL: 'SewageProcessingForSale' input cost 0 gains 100.
GLOBAL: 'MinorDangerousWasteProcessing' input cost 20 gains 60.
GLOBAL: 'WaterPurificationPlant' input cost 36 gains 180.
GLOBAL: 'WaterPurificationPlantWell' input cost 0 gains 1,880.
GLOBAL: 'MineshaftWaterSource' input cost 0 gains 740.
BUILDING: 'MineshaftWaterSource' input cost 0 gains 185 at building 'NaturalGasAccumulator'.
GLOBAL: 'SmallPotableWaterSource' input cost 0 gains 64.
GLOBAL: 'PotableToPureWater' input cost 36 gains 180.
GLOBAL: 'Carwash' input cost 100 gains 120.
GLOBAL: 'Gambling' input cost 0 gains 3,300.
GLOBAL: 'MovieProduction' input cost 0 gains 85,000.
GLOBAL: 'MovieTicketSales' input cost 4,250 gains 12,750.
GLOBAL: 'MotelRoomPreparation' input cost 0 gains 3,180.
BUILDING: 'MotelRoomPreparation' input cost 0 gains 4,770 at building 'MotelA2'.
BUILDING: 'MotelRoomPreparation' input cost 0 gains 9,540 at building 'MotelC'.
BUILDING: 'MotelRoomPreparation' input cost 0 gains 6,360 at building 'MotelCExtraBuilding'.
GLOBAL: 'MotelRoomReservation' input cost 795 gains 980.
BUILDING: 'MotelRoomReservation' input cost 1,193 gains 1,470 at building 'MotelA2'.
BUILDING: 'MotelRoomReservation' input cost 2,385 gains 2,940 at building 'MotelC'.
BUILDING: 'MotelRoomReservation' input cost 1,590 gains 1,960 at building 'MotelCExtraBuilding'.
GLOBAL: 'HotelRoomPreparation' input cost 0 gains 95,000.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 142,500 at building 'HotelB'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 142,500 at building 'HotelC'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperC'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 380,000 at building 'SkyscraperD'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 190,000 at building 'SkyscraperE'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 950,000 at building 'SkyscraperG'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 950,000 at building 'SkyscraperH'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperI'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 950,000 at building 'SkyscraperK'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperM'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperP'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperR'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperS'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 950,000 at building 'SkyscraperT'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperU'.
BUILDING: 'HotelRoomPreparation' input cost 0 gains 475,000 at building 'SkyscraperV'.
GLOBAL: 'HotelRoomReservation' input cost 7,600 gains 16,000.
BUILDING: 'HotelRoomReservation' input cost 11,400 gains 24,000 at building 'HotelB'.
BUILDING: 'HotelRoomReservation' input cost 11,400 gains 24,000 at building 'HotelC'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 128,000 at building 'SkyscraperC'.
BUILDING: 'HotelRoomReservation' input cost 30,400 gains 112,000 at building 'SkyscraperD'.
BUILDING: 'HotelRoomReservation' input cost 15,200 gains 32,000 at building 'SkyscraperE'.
BUILDING: 'HotelRoomReservation' input cost 76,000 gains 320,000 at building 'SkyscraperG'.
BUILDING: 'HotelRoomReservation' input cost 76,000 gains 240,000 at building 'SkyscraperH'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 112,000 at building 'SkyscraperI'.
BUILDING: 'HotelRoomReservation' input cost 76,000 gains 320,000 at building 'SkyscraperK'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 80,000 at building 'SkyscraperM'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 128,000 at building 'SkyscraperP'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 160,000 at building 'SkyscraperR'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 160,000 at building 'SkyscraperS'.
BUILDING: 'HotelRoomReservation' input cost 76,000 gains 176,000 at building 'SkyscraperT'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 96,000 at building 'SkyscraperU'.
BUILDING: 'HotelRoomReservation' input cost 38,000 gains 112,000 at building 'SkyscraperV'.
GLOBAL: 'BankingLoans' input cost 0 gains 850,000.
BUILDING: 'BankingLoans' input cost 0 gains 1,700,000 at building 'BankB'.
BUILDING: 'BankingLoans' input cost 0 gains 2,550,000 at building 'BankC'.
GLOBAL: 'BankingInterest' input cost 42,500 gains 44,500.
BUILDING: 'BankingInterest' input cost 85,000 gains 133,500 at building 'BankB'.
BUILDING: 'BankingInterest' input cost 127,500 gains 178,000 at building 'BankC'.
GLOBAL: 'AlcoholicDrinkSales' input cost 70 gains 290.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'CornerGoods'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'CornerGoodsB'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'CornerMarket'.
BUILDING: 'AlcoholicDrinkSales' input cost 2,100 gains 11,600 at building 'DepartmentStoreA'.
BUILDING: 'AlcoholicDrinkSales' input cost 2,100 gains 11,600 at building 'DepartmentStoreB'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'DoublewideMarket'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'DoublewideStoreA'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'DoublewideStoreB'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'DoublewideStoreC'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'DoublewideStoreD'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'DoublewideStoreE'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'DoublewideStoreF'.
BUILDING: 'AlcoholicDrinkSales' input cost 70 gains 580 at building 'GasStationShopA'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'Mall'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'SmallStoreA1'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'SmallStoreA2'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'SmallStoreB1'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'SmallStoreB2'.
BUILDING: 'AlcoholicDrinkSales' input cost 210 gains 1,450 at building 'StadiumTennis'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'StoreAndApartmentsA'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'StoreAndApartmentsB'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'StorePairA'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'StorePairB'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'StorePairC'.
BUILDING: 'AlcoholicDrinkSales' input cost 700 gains 3,480 at building 'SupermarketA'.
BUILDING: 'AlcoholicDrinkSales' input cost 2,100 gains 11,600 at building 'SupermarketB'.
BUILDING: 'AlcoholicDrinkSales' input cost 2,100 gains 11,600 at building 'SupermarketC1'.
BUILDING: 'AlcoholicDrinkSales' input cost 2,100 gains 11,600 at building 'SupermarketC2'.
GLOBAL: 'SoftDrinkSales' input cost 170 gains 215.
BUILDING: 'SoftDrinkSales' input cost 85 gains 108 at building 'BarA1'.
BUILDING: 'SoftDrinkSales' input cost 85 gains 108 at building 'BarA2'.
BUILDING: 'SoftDrinkSales' input cost 85 gains 108 at building 'BeachBarA'.
BUILDING: 'SoftDrinkSales' input cost 85 gains 108 at building 'BeachBarB'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'CornerGoods'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'CornerGoodsB'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'CornerMarket'.
BUILDING: 'SoftDrinkSales' input cost 5,100 gains 8,600 at building 'DepartmentStoreA'.
BUILDING: 'SoftDrinkSales' input cost 5,100 gains 8,600 at building 'DepartmentStoreB'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'DoublewideMarket'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'DoublewideStoreA'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'DoublewideStoreB'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'DoublewideStoreC'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'DoublewideStoreD'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'DoublewideStoreE'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'DoublewideStoreF'.
BUILDING: 'SoftDrinkSales' input cost 3,400 gains 5,375 at building 'Mall'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'SmallStoreA1'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'SmallStoreA2'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'SmallStoreB1'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'SmallStoreB2'.
BUILDING: 'SoftDrinkSales' input cost 510 gains 1,075 at building 'StadiumTennis'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'StoreAndApartmentsA'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'StoreAndApartmentsB'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'StorePairA'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'StorePairB'.
BUILDING: 'SoftDrinkSales' input cost 1,700 gains 2,580 at building 'StorePairC'.
BUILDING: 'SoftDrinkSales' input cost 5,100 gains 8,600 at building 'SupermarketA'.
BUILDING: 'SoftDrinkSales' input cost 5,100 gains 8,600 at building 'SupermarketB'.
BUILDING: 'SoftDrinkSales' input cost 5,100 gains 8,600 at building 'SupermarketC1'.
BUILDING: 'SoftDrinkSales' input cost 5,100 gains 8,600 at building 'SupermarketC2'.
GLOBAL: 'CottonFabricProduction' input cost 4,440 gains 4,500.
BUILDING: 'CottonFabricProduction' input cost 2,220 gains 2,250 at building 'FactoryA'.
BUILDING: 'CottonFabricProduction' input cost 4,440 gains 6,750 at building 'FactoryC'.
BUILDING: 'CottonFabricProduction' input cost 6,660 gains 6,750 at building 'FactoryE'.
BUILDING: 'CottonFabricProduction' input cost 6,660 gains 6,750 at building 'FactoryF'.
BUILDING: 'CottonFabricProduction' input cost 2,220 gains 2,250 at building 'FactoryG'.
BUILDING: 'CottonFabricProduction' input cost 2,220 gains 2,250 at building 'FactoryH'.
GLOBAL: 'CottonClothesProduction' input cost 27,000 gains 30,780.
BUILDING: 'CottonClothesProduction' input cost 13,500 gains 15,390 at building 'FactoryA'.
BUILDING: 'CottonClothesProduction' input cost 27,000 gains 46,170 at building 'FactoryC'.
BUILDING: 'CottonClothesProduction' input cost 40,500 gains 46,170 at building 'FactoryE'.
BUILDING: 'CottonClothesProduction' input cost 40,500 gains 46,170 at building 'FactoryF'.
BUILDING: 'CottonClothesProduction' input cost 13,500 gains 15,390 at building 'FactoryG'.
BUILDING: 'CottonClothesProduction' input cost 13,500 gains 15,390 at building 'FactoryH'.
GLOBAL: 'PolyesterFabricProduction' input cost 6,000 gains 6,300.
BUILDING: 'PolyesterFabricProduction' input cost 3,000 gains 3,150 at building 'FactoryA'.
BUILDING: 'PolyesterFabricProduction' input cost 6,000 gains 9,450 at building 'FactoryC'.
BUILDING: 'PolyesterFabricProduction' input cost 9,000 gains 9,450 at building 'FactoryE'.
BUILDING: 'PolyesterFabricProduction' input cost 9,000 gains 9,450 at building 'FactoryF'.
BUILDING: 'PolyesterFabricProduction' input cost 3,000 gains 3,150 at building 'FactoryG'.
BUILDING: 'PolyesterFabricProduction' input cost 3,000 gains 3,150 at building 'FactoryH'.
GLOBAL: 'PolyesterClothesProduction' input cost 18,000 gains 20,860.
BUILDING: 'PolyesterClothesProduction' input cost 9,000 gains 10,430 at building 'FactoryA'.
BUILDING: 'PolyesterClothesProduction' input cost 18,000 gains 31,290 at building 'FactoryC'.
BUILDING: 'PolyesterClothesProduction' input cost 27,000 gains 31,290 at building 'FactoryE'.
BUILDING: 'PolyesterClothesProduction' input cost 27,000 gains 31,290 at building 'FactoryF'.
BUILDING: 'PolyesterClothesProduction' input cost 9,000 gains 10,430 at building 'FactoryG'.
BUILDING: 'PolyesterClothesProduction' input cost 9,000 gains 10,430 at building 'FactoryH'.
GLOBAL: 'MixedClothesProduction' input cost 45,000 gains 46,980.
BUILDING: 'MixedClothesProduction' input cost 22,500 gains 23,490 at building 'FactoryA'.
BUILDING: 'MixedClothesProduction' input cost 45,000 gains 70,470 at building 'FactoryC'.
BUILDING: 'MixedClothesProduction' input cost 67,500 gains 70,470 at building 'FactoryE'.
BUILDING: 'MixedClothesProduction' input cost 67,500 gains 70,470 at building 'FactoryF'.
BUILDING: 'MixedClothesProduction' input cost 22,500 gains 23,490 at building 'FactoryG'.
BUILDING: 'MixedClothesProduction' input cost 22,500 gains 23,490 at building 'FactoryH'.
GLOBAL: 'CottonClothesSales' input cost 21,375 gains 25,175.
BUILDING: 'CottonClothesSales' input cost 32,063 gains 37,763 at building 'DepartmentStoreB'.
BUILDING: 'CottonClothesSales' input cost 106,875 gains 151,050 at building 'Mall'.
BUILDING: 'CottonClothesSales' input cost 64,125 gains 125,875 at building 'StadiumTennis'.
GLOBAL: 'PolyesterClothesSales' input cost 18,625 gains 24,725.
BUILDING: 'PolyesterClothesSales' input cost 27,938 gains 37,088 at building 'DepartmentStoreB'.
BUILDING: 'PolyesterClothesSales' input cost 93,125 gains 148,350 at building 'Mall'.
BUILDING: 'PolyesterClothesSales' input cost 55,875 gains 123,625 at building 'StadiumTennis'.
GLOBAL: 'MixedClothesSales' input cost 20,250 gains 24,950.
BUILDING: 'MixedClothesSales' input cost 30,375 gains 37,425 at building 'DepartmentStoreB'.
BUILDING: 'MixedClothesSales' input cost 101,250 gains 149,700 at building 'Mall'.
BUILDING: 'MixedClothesSales' input cost 60,750 gains 124,750 at building 'StadiumTennis'.
GLOBAL: 'AdvancedComponents' input cost 54,000 gains 76,000.
BUILDING: 'AdvancedComponents' input cost 54,000 gains 114,000 at building 'ExoHabA'.
BUILDING: 'AdvancedComponents' input cost 27,000 gains 38,000 at building 'ExoReservoirC'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'FuturisticMediumBuildingA'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'FuturisticSmallBuildingA'.
BUILDING: 'AdvancedComponents' input cost 108,000 gains 228,000 at building 'HighTechFactoryC'.
BUILDING: 'AdvancedComponents' input cost 54,000 gains 152,000 at building 'HighTechFactoryD'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabA'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabB'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabC'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabD'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabE'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabF'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabG'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabH'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabI'.
BUILDING: 'AdvancedComponents' input cost 13,500 gains 19,000 at building 'UndergroundLabJ'.
GLOBAL: 'ElectronicsManufacturing' input cost 129,200 gains 156,000.
BUILDING: 'ElectronicsManufacturing' input cost 129,200 gains 234,000 at building 'ExoHabA'.
BUILDING: 'ElectronicsManufacturing' input cost 64,600 gains 78,000 at building 'ExoReservoirC'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'FuturisticMediumBuildingA'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'FuturisticSmallBuildingA'.
BUILDING: 'ElectronicsManufacturing' input cost 258,400 gains 468,000 at building 'HighTechFactoryC'.
BUILDING: 'ElectronicsManufacturing' input cost 129,200 gains 312,000 at building 'HighTechFactoryD'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabA'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabB'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabC'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabD'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabE'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabF'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabG'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabH'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabI'.
BUILDING: 'ElectronicsManufacturing' input cost 32,300 gains 39,000 at building 'UndergroundLabJ'.
GLOBAL: 'HighTechVehicleComponents' input cost 89,500 gains 96,400.
BUILDING: 'HighTechVehicleComponents' input cost 89,500 gains 144,600 at building 'ExoHabA'.
BUILDING: 'HighTechVehicleComponents' input cost 44,750 gains 48,200 at building 'ExoReservoirC'.
BUILDING: 'HighTechVehicleComponents' input cost 179,000 gains 289,200 at building 'HighTechFactoryC'.
BUILDING: 'HighTechVehicleComponents' input cost 89,500 gains 192,800 at building 'HighTechFactoryD'.
GLOBAL: 'Smelting' input cost 28,100 gains 67,100.
BUILDING: 'Smelting' input cost 14,050 gains 33,550 at building 'FactoryA'.
BUILDING: 'Smelting' input cost 28,100 gains 134,200 at building 'FactoryB'.
BUILDING: 'Smelting' input cost 84,300 gains 201,300 at building 'FactoryH'.
GLOBAL: 'BasicMaterials' input cost 66,400 gains 1,671,400.
BUILDING: 'BasicMaterials' input cost 99,600 gains 3,342,800 at building 'FactoryG'.
BUILDING: 'BasicMaterials' input cost 199,200 gains 5,014,200 at building 'FactoryH'.
GLOBAL: 'FarmFieldsProduce' input cost 8 gains 72.
BUILDING: 'FarmFieldsProduce' input cost 12 gains 432 at building 'PlantsBeansThick'.
BUILDING: 'FarmFieldsProduce' input cost 8 gains 288 at building 'PlantsBeansThin'.
BUILDING: 'FarmFieldsProduce' input cost 24 gains 216 at building 'PlantsCabbage'.
BUILDING: 'FarmFieldsProduce' input cost 40 gains 360 at building 'PlantsCorn'.
BUILDING: 'FarmFieldsProduce' input cost 12 gains 108 at building 'PlantsCornB'.
BUILDING: 'FarmFieldsProduce' input cost 24 gains 72 at building 'PlantsGrapesA'.
BUILDING: 'FarmFieldsProduce' input cost 24 gains 72 at building 'PlantsGrapesB'.
BUILDING: 'FarmFieldsProduce' input cost 64 gains 504 at building 'PlantsGreenSproutsMidsize'.
BUILDING: 'FarmFieldsProduce' input cost 24 gains 144 at building 'PlantsGreenSproutsSmall'.
BUILDING: 'FarmFieldsProduce' input cost 4 gains 72 at building 'PlantsPepperA'.
BUILDING: 'FarmFieldsProduce' input cost 28 gains 288 at building 'PlantsSquash'.
BUILDING: 'FarmFieldsProduce' input cost 0 gains 144 at building 'PlantsSunflowers'.
BUILDING: 'FarmFieldsProduce' input cost 0 gains 36 at building 'PlantsSunflowersB'.
GLOBAL: 'FarmFieldsWheat' input cost 8 gains 72.
BUILDING: 'FarmFieldsWheat' input cost 40 gains 360 at building 'PlantsWheatManyRows'.
BUILDING: 'FarmFieldsWheat' input cost 2 gains 18 at building 'PlantsWheatSingleRow'.
BUILDING: 'FarmFieldsWheat' input cost 80 gains 720 at building 'PlantsWheatWideManyRows'.
GLOBAL: 'FarmWellWater' input cost 0 gains 6.
BUILDING: 'FarmWellWater' input cost 0 gains 9 at building 'WaterTowerA'.
BUILDING: 'FarmWellWater' input cost 0 gains 9 at building 'FarmWaterTowerB'.
GLOBAL: 'FarmMilkProduction' input cost 0 gains 40.
BUILDING: 'FarmMilkProduction' input cost 0 gains 80 at building 'BarnE'.
GLOBAL: 'FarmCottonProduction' input cost 0 gains 208.
BUILDING: 'FarmCottonProduction' input cost 0 gains 2,912 at building 'PlantsCottonHuge'.
GLOBAL: 'FarmProducePackaging' input cost 80 gains 120.
GLOBAL: 'FarmMeatProduction' input cost 80 gains 160.
BUILDING: 'FarmMeatProduction' input cost 160 gains 320 at building 'BarnC'.
BUILDING: 'FarmMeatProduction' input cost 20 gains 40 at building '_hicken_oopA'.
BUILDING: 'FarmMeatProduction' input cost 20 gains 40 at building 'ChickenCoopB'.
GLOBAL: 'FarmMeatPacking' input cost 320 gains 376.
GLOBAL: 'GranaryWheatMilling' input cost 45 gains 50.
GLOBAL: 'HydroponicFarming' input cost 1,152 gains 11,520.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'FuturisticMediumBuildingA'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'FuturisticSmallBuildingA'.
BUILDING: 'HydroponicFarming' input cost 11,520 gains 149,760 at building 'CropResearchFacility'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabA'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabB'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabC'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabD'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabE'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabF'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabG'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabH'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabI'.
BUILDING: 'HydroponicFarming' input cost 288 gains 2,880 at building 'UndergroundLabJ'.
GLOBAL: 'BurgerConstruction' input cost 35 gains 40.
BUILDING: 'BurgerConstruction' input cost 70 gains 80 at building 'Mall'.
GLOBAL: 'BurgerSales' input cost 400 gains 600.
BUILDING: 'BurgerSales' input cost 800 gains 1,800 at building 'Mall'.
GLOBAL: 'VeggieBagelSandwichmaking' input cost 35 gains 38.
BUILDING: 'VeggieBagelSandwichmaking' input cost 70 gains 76 at building 'Mall'.
GLOBAL: 'VeggieBagelSales' input cost 380 gains 450.5/3/2023 1:47:07 PM	0.304	SINGLEP	Linked all icons to rows in 8ms.

BUILDING: 'VeggieBagelSales' input cost 760 gains 1,350 at building 'Mall'.
GLOBAL: 'DonutConstruction' input cost 12 gains 18.
GLOBAL: 'DonutSales' input cost 180 gains 385.
GLOBAL: 'IcecreamConstruction' input cost 10 gains 11.
BUILDING: 'IcecreamConstruction' input cost 10 gains 22 at building 'IceCreamShop'.
BUILDING: 'IcecreamConstruction' input cost 20 gains 22 at building 'Mall'.
GLOBAL: 'IcecreamSales' input cost 110 gains 135.
BUILDING: 'IcecreamSales' input cost 220 gains 405 at building 'Mall'.
GLOBAL: 'GroceryAssembly' input cost 100 gains 105.
BUILDING: 'GroceryAssembly' input cost 150 gains 158 at building 'DoublewideStoreB'.
BUILDING: 'GroceryAssembly' input cost 150 gains 158 at building 'DoublewideStoreF'.
BUILDING: 'GroceryAssembly' input cost 300 gains 420 at building 'Mall'.
GLOBAL: 'GrocerySales' input cost 1,050 gains 1,370.
BUILDING: 'GrocerySales' input cost 1,575 gains 2,055 at building 'DoublewideStoreB'.
BUILDING: 'GrocerySales' input cost 1,575 gains 2,055 at building 'DoublewideStoreF'.
BUILDING: 'GrocerySales' input cost 3,150 gains 5,480 at building 'Mall'.
GLOBAL: 'SpecialtyGroceryAssembly' input cost 265 gains 450.
BUILDING: 'SpecialtyGroceryAssembly' input cost 1,325 gains 2,700 at building 'SupermarketA'.
BUILDING: 'SpecialtyGroceryAssembly' input cost 1,325 gains 3,150 at building 'SupermarketB'.
BUILDING: 'SpecialtyGroceryAssembly' input cost 1,325 gains 3,600 at building 'SupermarketC1'.
BUILDING: 'SpecialtyGroceryAssembly' input cost 1,325 gains 2,700 at building 'SupermarketC2'.
GLOBAL: 'SpecialtyGrocerySales' input cost 4,500 gains 5,070.
BUILDING: 'SpecialtyGrocerySales' input cost 22,500 gains 30,420 at building 'SupermarketA'.
BUILDING: 'SpecialtyGrocerySales' input cost 22,500 gains 35,490 at building 'SupermarketB'.
BUILDING: 'SpecialtyGrocerySales' input cost 22,500 gains 40,560 at building 'SupermarketC1'.
BUILDING: 'SpecialtyGrocerySales' input cost 22,500 gains 30,420 at building 'SupermarketC2'.
GLOBAL: 'LegalDocsCreation' input cost 0 gains 31,500.
GLOBAL: 'LegalDocsProcessing' input cost 6,300 gains 10,000.
GLOBAL: 'ClinicCare' input cost 0 gains 3,000.
GLOBAL: 'HospitalCare' input cost 0 gains 5,500.
GLOBAL: 'MineralsMiningLargeB' input cost 0 gains 4,912,400.
GLOBAL: 'MineralsMiningMediumA' input cost 0 gains 2,006,200.
GLOBAL: 'NuclearPowerGeneration' input cost 902,000 gains 2,100,000.
BUILDING: 'NuclearPowerGeneration' input cost 902,000 gains 2,520,000 at building 'CoolingTowerB'.
GLOBAL: 'NaturalGasExtraction' input cost 0 gains 100,000.
BUILDING: 'NaturalGasExtraction' input cost 0 gains 75,000 at building 'NaturalGasAccumulator'.
GLOBAL: 'RefineryNaturalGas' input cost 50,000 gains 67,500.
BUILDING: 'RefineryNaturalGas' input cost 75,000 gains 135,000 at building 'FactoryB'.
BUILDING: 'RefineryNaturalGas' input cost 100,000 gains 202,500 at building 'FactoryG'.
GLOBAL: 'OilExtraction' input cost 0 gains 217,500.
BUILDING: 'OilExtraction' input cost 0 gains 1,087,500 at building 'OilDrillingRig'.
GLOBAL: 'RefineryPetroleum' input cost 72,500 gains 119,200.
BUILDING: 'RefineryPetroleum' input cost 108,750 gains 238,400 at building 'FactoryB'.
BUILDING: 'RefineryPetroleum' input cost 145,000 gains 357,600 at building 'FactoryG'.
GLOBAL: 'PharmaProduction' input cost 27,000 gains 27,825.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'FuturisticMediumBuildingA'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'FuturisticSmallBuildingA'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabA'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabB'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabC'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabD'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabE'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabF'.ht spawn them in 1ms.

BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabG'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabH'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabI'.
BUILDING: 'PharmaProduction' input cost 6,750 gains 6,956 at building 'UndergroundLabJ'.
GLOBAL: 'PharmaSales' input cost 2,650 gains 4,075.
BUILDING: 'PharmaSales' input cost 2,650 gains 6,113 at building 'SupermarketA'.
BUILDING: 'PharmaSales' input cost 2,650 gains 8,150 at building 'SupermarketB'.
BUILDING: 'PharmaSales' input cost 3,975 gains 8,150 at building 'SupermarketC1'.
BUILDING: 'PharmaSales' input cost 5,300 gains 12,225 at building 'SupermarketC2'.
GLOBAL: 'AeronauticProduction' input cost 1,775,000 gains 36,525,000.
GLOBAL: 'AutomotiveProduction' input cost 264,200 gains 745,000.5/3/2023 1:47:07 PM	0.304	SINGLEP	DELAYED3 TID21 2.7 seconds total load time and post-editing time.
5/3/2023 1:47:07 PM	0.304	SINGLEP	290 materials found.
5/3/2023 1:47:08 PM	0.304	SINGLEP	DELAYED4 TID6 Will generate map:{(-10,-10),(10,10),(W20,H20)} Existing tile count: 407 was from save: False
5/3/2023 1:47:08 PM	0.304	SINGLEP	DELAYED5 TID6 Generated map cells:
AAAA__00_00_00_CC0222
A00A__00__0000_CCC__2
A00_00000U00000___222
000000_00U000_0__0220
__000II00U000000000_0
____II_00U0__00_R_000
00__00000U_00000RRRR0
00_00000UU00_0___00R0
000000_0U_000_00000RR
00000__0UU0_00_000000
_0000__0_III_00_00000
000000_III_000_000000
00000___C0__0000000_0
0_00____C0___00000000
_0_00___CC_0000___000
0000___00CC00____00__
_00_0__00_1_000000000
0_00R0000111_10_0SSS_
000_R000011111_0_SSSS
III_RR0R011_111111SSS
00IIRRRR_1111111_11SS

5/3/2023 1:47:08 PM	0.304	SINGLEP	DELAYED6 TID6 Generated map district groups:
++++%%9?????:::...333
+>>+%%99##??:::...333
+>>>>>9>9-??##:((;333
>>>>>>>>9-#<##<((;33;
$$>>>//>>-####:;;;;;;
$$))//:99-?#:;;;0;;;;
<<)):::99-####;;0000;
<<::::99--?##:##@@@0;
>>::::99-??###:@@@@00
<><::##9--###:@@@@@@9
<>><<##99!!!??@@@@?@@
==::<<<!!!A??@@@@B@@@
===::""",!''A@@@@@?99
<====""",!''AA?@@@?99
==:==""",,AAAAA**B999
=====&&11,,AAA?**BB97
===:=&&1114AAAA=BB999
====21111444A4ABB5558
=<<=2111144444BB95555
666=22121444444444555
666622221444444444455

5/3/2023 1:47:11 PM	0.304	SINGLEP	DELAYED7 TID23 Finished FillAnyMissingSimBuildings, we had 29191 new buildings, and 29191 total items. SkippedBuildings: 0 AddedBuildings: 29191 CellCountChecked: 441
5/3/2023 1:47:11 PM	0.304	SINGLEP	DELAYED8 TID19 InitializePopulation WAS needed, 29191 buildings to handle.
5/3/2023 1:47:13 PM	0.304	SINGLEP	DELAYED9 TID23 Cohorts: 284
5/3/2023 1:47:13 PM	0.304	SINGLEP	DELAYED10 TID23 ExpectedPowerGenMultiplier: 2.026635. 10341747 / 6123500
5/3/2023 1:47:13 PM	0.304	SINGLEP	DELAYED11 TID23 Finished RunGameStartOnBGThread in 2,967ms.  We have 29191 total items.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED12 TID11 Am I fully supplied? False. How much missing power did I have? 81832. Original needs 81832, generated 66876.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED13 TID11 Am I fully supplied? False. How much missing power did I have? 277451. Original needs 277451, generated 59783.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED14 TID11 Am I fully supplied? False. How much missing power did I have? 37547. Original needs 37547, generated 101332.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED15 TID11 Am I fully supplied? False. How much missing power did I have? 144725. Original needs 144725, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED16 TID11 Am I fully supplied? False. How much missing power did I have? 90468. Original needs 90468, generated 5065.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED17 TID11 Am I fully supplied? False. How much missing power did I have? 103784. Original needs 103784, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED18 TID11 Am I fully supplied? False. How much missing power did I have? 84289. Original needs 84289, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED19 TID11 Am I fully supplied? False. How much missing power did I have? 282738. Original needs 282738, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED20 TID11 Am I fully supplied? False. How much missing power did I have? 368675. Original needs 368675, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED21 TID11 Am I fully supplied? False. How much missing power did I have? 317504. Original needs 317504, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED22 TID11 Am I fully supplied? False. How much missing power did I have? 539754. Original needs 539754, generated 28374.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED23 TID11 Am I fully supplied? False. How much missing power did I have? 1934331. Original needs 1934331, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED24 TID11 Am I fully supplied? False. How much missing power did I have? 79455. Original needs 79455, generated 0.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED25 TID11 Am I fully supplied? False. How much missing power did I have? 116875. Original needs 116875, generated 45603.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED26 TID11 Am I fully supplied? False. How much missing power did I have? 460600. Original needs 460600, generated 110453.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED27 TID11 Am I fully supplied? False. How much missing power did I have? 335965. Original needs 335965, generated 68902.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED28 TID11 Am I fully supplied? False. How much missing power did I have? 464199. Original needs 464199, generated 81072.
5/3/2023 1:47:14 PM	0.304	SINGLEP	DELAYED29 TID11 Am I fully supplied? False. How much missing power did I have? 102654. Original needs 102654, generated 105386.
5/3/2023 1:47:16 PM	0.304	SINGLEP	DELAYED30 TID21 Am I fully supplied? False. How much missing power did I have? 81832. Original needs 81832, generated 66876.
5/3/2023 1:47:16 PM	0.304	SINGLEP	DELAYED31 TID21 Am I fully supplied? False. How much missing power did I have? 249258. Original needs 277451, generated 59783.
5/3/2023 1:47:16 PM	0.304	SINGLEP	DELAYED32 TID21 Am I fully supplied? False. How much missing power did I have? 7363. Original needs 317504, generated 0.
5/3/2023 1:47:16 PM	0.304	SINGLEP	DELAYED33 TID21 Am I fully supplied? False. How much missing power did I have? 539754. Original needs 539754, generated 28374.
5/3/2023 1:47:16 PM	0.304	SINGLEP	DELAYED34 TID21 Am I fully supplied? False. How much missing power did I have? 1934331. Original needs 1934331, generated 0.
5/3/2023 1:47:16 PM	0.304	SINGLEP	DELAYED35 TID21 Am I fully supplied? False. How much missing power did I have? 79455. Original needs 79455, generated 0.
5/3/2023 1:47:16 PM	0.304	SINGLEP	DELAYED36 TID21 Am I fully supplied? False. How much missing power did I have? 116875. Original needs 116875, generated 45603.
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED37 TID14 I think a power outage is occurring in Chem Economy, grid status is Blackout as available power is 2500089 and I wanted 81832
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED38 TID14 I think a power outage is occurring in Central Town, grid status is Blackout as available power is 2492996 and I wanted 249258
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED39 TID14 I think a power outage is occurring in Second City, grid status is Blackout as available power is 2433213 and I wanted 7363
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED40 TID14 I think a power outage is occurring in Solus Hub, grid status is Blackout as available power is 2461587 and I wanted 539754
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED41 TID14 I think a power outage is occurring in Downtown, grid status is Blackout as available power is 2433213 and I wanted 1934331
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED42 TID14 I think a power outage is occurring in The Mid, grid status is Blackout as available power is 2433213 and I wanted 79455
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED43 TID14 I think a power outage is occurring in Factory Row, grid status is Blackout as available power is 2478816 and I wanted 116875
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED44 TID17 Am I fully supplied? False. How much missing power did I have? 105938. Original needs 116875, generated 45603.
5/3/2023 1:47:17 PM	0.304	SINGLEP	DELAYED45 TID19 Setting Deer intensity to 1.386294 (Log 3), original count 45
5/3/2023 1:47:25 PM	0.304	SINGLEP	ArcenUI_Window.OnUpdateWindow Error: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.EncounterResultSharedData.Sub_WriteEncounterResults_ThwartRewards (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter, Arcen.HotM.Core.CityStruggleEncounterSpawner RelatedStruggleTypeSpawnData) [0x00036] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.Core.EncounterResultSharedData.WriteEncounterResultsExtraTooltipInformation (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter) [0x005ee] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.External.Encounter.WriteTooltipOrDetails (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Boolean WriteDetailsInsteadOfTooltip, System.Single& TooltipMinHeight) [0x002ef] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.External.Encounter.WriteDataItemUIXTooltip (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Single& MinTooltipHeight) [0x00001] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.ExternalVis.AbstractWindowInfoScreen`2+bDataItemBase[CatType,DatType].HandleMouseover () [0x00015] in <a451afa7b48b43ea99e8d38607f4e0ac>:0 
  at Arcen.Universal.ArcenUI_Button.OnUpdate_Subclass (System.Single DeltaTime) [0x002ba] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x00254] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
5/3/2023 1:47:25 PM	0.304	SINGLEP	Error trying to handle mouseover: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.EncounterResultSharedData.Sub_WriteEncounterResults_ThwartRewards (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter, Arcen.HotM.Core.CityStruggleEncounterSpawner RelatedStruggleTypeSpawnData) [0x00036] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.Core.EncounterResultSharedData.WriteEncounterResultsExtraTooltipInformation (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter) [0x005ee] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.External.Encounter.WriteTooltipOrDetails (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Boolean WriteDetailsInsteadOfTooltip, System.Single& TooltipMinHeight) [0x002ef] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.External.Encounter.WriteDataItemUIXTooltip (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Single& MinTooltipHeight) [0x00001] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.ExternalVis.AbstractWindowInfoScreen`2+bDataItemBase[CatType,DatType].HandleMouseover () [0x00015] in <a451afa7b48b43ea99e8d38607f4e0ac>:0 
  at Arcen.Universal.ArcenUI_Button.OnMouseoverDetected () [0x000f2] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x0005b] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00032] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at System.Environment.get_StackTrace () [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in <e82852bce5834abab29a12de0a8038d9>:0 
  at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in <e82852bce5834abab29a12de0a8038d9>:0 

5/3/2023 1:47:25 PM	0.304	SINGLEP	Error trying to handle mouseover: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.EncounterResultSharedData.Sub_WriteEncounterResults_ThwartRewards (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter, Arcen.HotM.Core.CityStruggleEncounterSpawner RelatedStruggleTypeSpawnData) [0x00036] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.Core.EncounterResultSharedData.WriteEncounterResultsExtraTooltipInformation (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter) [0x005ee] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.External.Encounter.WriteTooltipOrDetails (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Boolean WriteDetailsInsteadOfTooltip, System.Single& TooltipMinHeight) [0x002ef] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.External.Encounter.WriteDataItemUIXTooltip (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Single& MinTooltipHeight) [0x00001] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.ExternalVis.AbstractWindowInfoScreen`2+bDataItemBase[CatType,DatType].HandleMouseover () [0x00015] in <a451afa7b48b43ea99e8d38607f4e0ac>:0 
  at Arcen.Universal.ArcenUI_Button.OnMouseoverDetected () [0x000f2] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x0005b] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00032] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at System.Environment.get_StackTrace () [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in <e82852bce5834abab29a12de0a8038d9>:0 
  at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in <e82852bce5834abab29a12de0a8038d9>:0 

5/3/2023 1:47:25 PM	0.304	SINGLEP	Error trying to handle mouseover: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.Core.EncounterResultSharedData.Sub_WriteEncounterResults_ThwartRewards (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter, Arcen.HotM.Core.CityStruggleEncounterSpawner RelatedStruggleTypeSpawnData) [0x00036] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.Core.EncounterResultSharedData.WriteEncounterResultsExtraTooltipInformation (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.HotM.Core.ISimEncounter SimEncounter) [0x005ee] in <9125e2c9eeba478caccfdd6325dda380>:0 
  at Arcen.HotM.External.Encounter.WriteTooltipOrDetails (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Boolean WriteDetailsInsteadOfTooltip, System.Single& TooltipMinHeight) [0x002ef] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.External.Encounter.WriteDataItemUIXTooltip (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, System.Single& MinTooltipHeight) [0x00001] in <f29e66fd2c6d45faa3f2f09fd53f7799>:0 
  at Arcen.HotM.ExternalVis.AbstractWindowInfoScreen`2+bDataItemBase[CatType,DatType].HandleMouseover () [0x00015] in <a451afa7b48b43ea99e8d38607f4e0ac>:0 
  at Arcen.Universal.ArcenUI_Button.OnMouseoverDetected () [0x000f2] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x0005b] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00032] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at System.Environment.get_StackTrace () [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.Engine_Universal.OnUpdateEngineUniversalFromMainThread () [0x00000] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.HotM.Visualization.CoreGameLoopBase.BaseUpdate () [0x00000] in <e82852bce5834abab29a12de0a8038d9>:0 
  at Arcen.HotM.Visualization.MainGameCoreGameLoop.Update () [0x00000] in <e82852bce5834abab29a12de0a8038d9>:0 

5/3/2023 1:50:37 PM	0.304	SINGLEP	DELAYED46 TID21 In field TicksUntilNextEncounterSpawn, could not save val Arcen.Universal.ThreadsafeInt32 to Int64 Exception: System.InvalidCastException: Specified cast is not valid.
  at Arcen.Universal.ArcenFileSerializer.Helper_WriteDictionaryPiece (Arcen.Universal.ArcenSerializedDataType DataType, System.Object Data) [0x0011f] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenFileSerializer.AddDictionary (Arcen.Universal.ArcenSerializedDataType KeyType, Arcen.Universal.ArcenSerializedDataType ValueType, System.String FieldName, Arcen.Universal.IDictionaryEnumerable Dict) [0x000c9] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
5/3/2023 1:50:37 PM	0.304	SINGLEP	DELAYED47 TID21 In field TicksUntilNextEncounterSpawn, could not save val Arcen.Universal.ThreadsafeInt32 to Int64 Exception: System.InvalidCastException: Specified cast is not valid.
  at Arcen.Universal.ArcenFileSerializer.Helper_WriteDictionaryPiece (Arcen.Universal.ArcenSerializedDataType DataType, System.Object Data) [0x0011f] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenFileSerializer.AddDictionary (Arcen.Universal.ArcenSerializedDataType KeyType, Arcen.Universal.ArcenSerializedDataType ValueType, System.String FieldName, Arcen.Universal.IDictionaryEnumerable Dict) [0x000c9] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
5/3/2023 1:50:37 PM	0.304	SINGLEP	DELAYED48 TID21 In field TicksUntilNextEncounterSpawn, could not save val Arcen.Universal.ThreadsafeInt32 to Int64 Exception: System.InvalidCastException: Specified cast is not valid.
  at Arcen.Universal.ArcenFileSerializer.Helper_WriteDictionaryPiece (Arcen.Universal.ArcenSerializedDataType DataType, System.Object Data) [0x0011f] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenFileSerializer.AddDictionary (Arcen.Universal.ArcenSerializedDataType KeyType, Arcen.Universal.ArcenSerializedDataType ValueType, System.String FieldName, Arcen.Universal.IDictionaryEnumerable Dict) [0x000c9] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
5/3/2023 1:50:37 PM	0.304	SINGLEP	DELAYED49 TID21 In field TicksUntilNextEncounterSpawn, could not save val Arcen.Universal.ThreadsafeInt32 to Int64 Exception: System.InvalidCastException: Specified cast is not valid.
  at Arcen.Universal.ArcenFileSerializer.Helper_WriteDictionaryPiece (Arcen.Universal.ArcenSerializedDataType DataType, System.Object Data) [0x0011f] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
  at Arcen.Universal.ArcenFileSerializer.AddDictionary (Arcen.Universal.ArcenSerializedDataType KeyType, Arcen.Universal.ArcenSerializedDataType ValueType, System.String FieldName, Arcen.Universal.IDictionaryEnumerable Dict) [0x000c9] in <4a7b09e282ac422eb2cc1dfabd639174>:0 
5/3/2023 1:50:37 PM	0.304	SINGLEP	DELAYED50 TID21 World saved in 948 ms
HeartoftheMachineLog.txt (66,258 bytes)   

ZeusAlmighty

May 3, 2023 8:09 am

manager   ~0067663

This seems to only happen when I mouse over this encounter specifically: RebuildPlaceOfWorship_Religion

Chris_McElligottPark

May 3, 2023 9:16 pm

administrator   ~0067667

I've changed too much to be able to load that save and duplicate the issue, but I've put in some code that will let us find it more easily if it happens again:

* In the event that an encounter tooltip is going to throw an error, it will be a more informative error now that actually tells us what the encounter was and where it was.

Thanks!

Issue History

Date Modified Username Field Change
May 3, 2023 7:51 am ZeusAlmighty New Issue
May 3, 2023 7:51 am ZeusAlmighty Status new => assigned
May 3, 2023 7:51 am ZeusAlmighty Assigned To => Chris_McElligottPark
May 3, 2023 7:51 am ZeusAlmighty File Added: Encounter Directory Bug.save
May 3, 2023 7:51 am ZeusAlmighty File Added: HeartoftheMachineLog.txt
May 3, 2023 8:09 am ZeusAlmighty Note Added: 0067663
May 3, 2023 9:16 pm Chris_McElligottPark Status assigned => resolved
May 3, 2023 9:16 pm Chris_McElligottPark Resolution open => fixed
May 3, 2023 9:16 pm Chris_McElligottPark Fixed in Version => 0.400 Storylines, Struggles, and Map Mode
May 3, 2023 9:16 pm Chris_McElligottPark Note Added: 0067667