View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0027871 | Heart Of The Machine | Gameplay Idea | May 8, 2023 4:28 pm | May 9, 2023 12:14 am | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.402 Welcome Testers Round 2 | ||||
Summary | 0027871: Todo: Performance options for the map to make it draw fewer buildings, or not draw district borders. | ||||
Description | Thanks to Valectar for reports in particular. | ||||
Tags | No tags attached. | ||||
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Part 1: * A new map mode GPU savings option is now in place, which is "Render District Borders" ** This actually defaults to off now, which changes the appearance of the map slightly, but saves a lot of transparent draw calls, which are particularly hard on GPUs. Feel free to turn it back on if your hardware is newer and you like it. |
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* The selection of buildings that are always shown in map mode is now a lot more limited than before. It was really overkill a bit. ** Thanks to Valectar, Bathtub, lordtrogg, and Mac for weighing in on these map view performance things. * There is now a setting called "Number Floors Tall Above Which To Show" in the map mode performance section, which allows you to set which buildings count for showing because they are tall. This used to be 10, but now is 15 by default. You can adjust it all the way down to 1 if you want to see everything and your gpu supports it. ** Thanks to Valectar, Bathtub, lordtrogg, and Mac for weighing in on these map view performance things. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 8, 2023 4:28 pm | Chris_McElligottPark | New Issue | |
May 8, 2023 4:28 pm | Chris_McElligottPark | Status | new => assigned |
May 8, 2023 4:28 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 8, 2023 10:38 pm | Chris_McElligottPark | Note Added: 0067714 | |
May 9, 2023 12:14 am | Chris_McElligottPark | Status | assigned => resolved |
May 9, 2023 12:14 am | Chris_McElligottPark | Resolution | open => fixed |
May 9, 2023 12:14 am | Chris_McElligottPark | Fixed in Version | => 0.402 Welcome Testers Round 2 |
May 9, 2023 12:14 am | Chris_McElligottPark | Note Added: 0067719 |