View Issue Details

IDProjectCategoryLast Update
0027991AI War 2Crash/ExceptionSep 29, 2023 9:02 pm
ReporterBossman Assigned ToDismiss  
Status resolvedResolutionfixed 
Product Version5.566 You Saw Nothing 
Fixed in Version5.568 AMU Recovery 
Summary0027991: Exception in NonClosure_PerTractorSource at stage 5300
DescriptionSudden pop-up while I was being attacked on one of my worlds. I couldn't reproduce it. Stack trace:

DELAYED2 TID45 Exception in NonClosure_PerTractorSource at stage 5300:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.TractorPlanning.NonClosure_PerTractorSource (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001cf] in <9b883aad0f844351ab2e880e89800558>:0
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <526c07b1e8eb443b8ff5bb8378f99aa9>:0
  at Arcen.AIW2.External.TractorPlanning.NonClosure_PerTractorSource (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0
  at Arcen.AIW2.External.TractorPlanning.UnrolledDoFor_PerTractorSource (Arcen.AIW2.Core.PlanetFaction faction) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0
  at Arcen.AIW2.External.TractorPlanning+<>c__DisplayClass8_0.<Execute>b__0 (Arcen.AIW2.Core.Planet planet) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7210604e862148c6925beaae90562756>:0
  at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7210604e862148c6925beaae90562756>:0
  at Arcen.AIW2.External.TractorPlanning.Execute () [0x00000] in <9b883aad0f844351ab2e880e89800558>:0
  at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0
  at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass14_1.<RunAllContextsOnBackgroundThreadsFromMainSimThread>b__0 () [0x00000] in <9b883aad0f844351ab2e880e89800558>:0
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <526c07b1e8eb443b8ff5bb8378f99aa9>:0
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0

Probably just needs to be "if ( !faction || !entity.PlanetFaction.GetIsHostileTowards( faction ) )"
TagsNo tags attached.

Activities

Bossman

Sep 21, 2023 12:52 pm

reporter  

Player.log (162,600 bytes)   
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.34f1 (9a4c9c70452b)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df)
    Vendor:   
    VRAM:     8170 MB
    Driver:   31.0.21031.1005
Begin MonoManager ReloadAssembly
- Completed reload, in  5.695 seconds
D3D11 device created for Microsoft Media Foundation video decoding.
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 36.991100 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022F7B6FA040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022F7CA80040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022D0F794020.dll
Particle System is trying to spawn on a mesh with zero surface area
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022D0F9AA9A0.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000022FE6587B30.dll
DELAYED2 TID45 Exception in NonClosure_PerTractorSource at stage 5300:System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.AIW2.External.TractorPlanning.NonClosure_PerTractorSource (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001cf] in <9b883aad0f844351ab2e880e89800558>:0 
  at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <526c07b1e8eb443b8ff5bb8378f99aa9>:0 
  at Arcen.AIW2.External.TractorPlanning.NonClosure_PerTractorSource (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0 
  at Arcen.AIW2.External.TractorPlanning.UnrolledDoFor_PerTractorSource (Arcen.AIW2.Core.PlanetFaction faction) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0 
  at Arcen.AIW2.External.TractorPlanning+<>c__DisplayClass8_0.<Execute>b__0 (Arcen.AIW2.Core.Planet planet) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0 
  at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7210604e862148c6925beaae90562756>:0 
  at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <7210604e862148c6925beaae90562756>:0 
  at Arcen.AIW2.External.TractorPlanning.Execute () [0x00000] in <9b883aad0f844351ab2e880e89800558>:0 
  at Arcen.AIW2.External.ArcenShortTermPlanningManager.RunAnExecutionPair_AsABackgroundTask (Arcen.AIW2.External.ArcenShortTermPlanningContext context, System.Boolean shortTermPlanningDebugLog) [0x00000] in <9b883aad0f844351ab2e880e89800558>:0 
  at Arcen.AIW2.External.ArcenShortTermPlanningManager+<>c__DisplayClass14_1.<RunAllContextsOnBackgroundThreadsFromMainSimThread>b__0 () [0x00000] in <9b883aad0f844351ab2e880e89800558>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.<RunTaskOnBackgroundThread>b__0 () [0x00000] in <526c07b1e8eb443b8ff5bb8378f99aa9>:0 
  at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
  at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
Setting up 3 worker threads for Enlighten.
  Thread -> id: 2b1c -> priority: 1 
  Thread -> id: 2448 -> priority: 1 
  Thread -> id: 4110 -> priority: 1 
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00033] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Image.OnDisable () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

Player.log (162,600 bytes)   

Dismiss

Sep 29, 2023 9:02 pm

developer   ~0067904

This was not reproduced but should no longer be possible to happen.
If either entity.PlanetFaction is null or if Planet.Factions[i] is null, neither of those should cause an exception any more.

Issue History

Date Modified Username Field Change
Sep 21, 2023 12:52 pm Bossman New Issue
Sep 21, 2023 12:52 pm Bossman File Added: Player.log
Sep 29, 2023 9:02 pm Dismiss Assigned To => Dismiss
Sep 29, 2023 9:02 pm Dismiss Status new => resolved
Sep 29, 2023 9:02 pm Dismiss Resolution open => fixed
Sep 29, 2023 9:02 pm Dismiss Fixed in Version => 5.568 AMU Recovery
Sep 29, 2023 9:02 pm Dismiss Note Added: 0067904