View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028002 | AI War 2 | Gameplay Issue | Sep 30, 2023 6:14 pm | Oct 1, 2023 9:16 pm | |
Reporter | RocketAssistedPuffin | Assigned To | Dismiss | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.567 Scourge Civil War | ||||
Fixed in Version | 5.569 Standards and Practices | ||||
Summary | 0028002: Units get stuck in-between potential targets, never reaching any. | ||||
Description | Seems particularly reproducible with Bombers (reason unknown) and Melee units. | ||||
Tags | No tags attached. | ||||
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Fixed by the following commits: r19703 Fix to targeting issue. Fixes waffling between targets, particularly when few in number, and some of those are not combatants (unarmed guard posts). The problem was that a target that is extremely close and therefore much higher priority as... --------------------- r19701 Fix to targeting issue. As the targeting priority scale based on distance reached very close to zero, it was becoming 1 instead of 0. --------------------- |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 30, 2023 6:14 pm | RocketAssistedPuffin | New Issue | |
Sep 30, 2023 6:14 pm | RocketAssistedPuffin | File Added: Targeting Units Stuck 1.save | |
Sep 30, 2023 6:14 pm | RocketAssistedPuffin | File Added: Targeting Units Stuck 2.save | |
Sep 30, 2023 6:14 pm | RocketAssistedPuffin | File Added: Targeting Units Stuck 3.save | |
Sep 30, 2023 8:56 pm | Dismiss | Status | new => assigned |
Sep 30, 2023 8:56 pm | Dismiss | Assigned To | => Dismiss |
Oct 1, 2023 9:16 pm | Dismiss | Note Added: 0067910 | |
Oct 1, 2023 9:16 pm | Dismiss | Status | assigned => resolved |
Oct 1, 2023 9:16 pm | Dismiss | Resolution | open => fixed |
Oct 1, 2023 9:16 pm | Dismiss | Fixed in Version | => 5.569 Standards and Practices |