View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028010 | AI War 2 | Bug - Gameplay | Oct 1, 2023 4:20 pm | Oct 16, 2023 10:25 pm | |
Reporter | James Knippa | Assigned To | BadgerBadger | ||
Status | resolved | Resolution | fixed | ||
Product Version | 5.568 AMU Recovery | ||||
Fixed in Version | 5.570 Petawatt | ||||
Summary | 0028010: Defeated AI Attacking Itself | ||||
Description | Unexpected Behavior: Defeated AI(purple), launching waves against the undefeated AI(orange) per the tooltip. In reality the defeated AI(purple) launched waves against it's own planets. | ||||
Tags | No tags attached. | ||||
|
BeforeBug.savemet (125 bytes)
UK 889033106 19250 ThirdistheWord <color=#66ffce>Easier </color> Simple Ensemble Difficulty 5 0 <color=#fe001d>JamesK</color> Player.log (1,504 bytes)
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.34f1 (9a4c9c70452b) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80) Vendor: VRAM: 8072 MB Driver: 31.0.15.3713 Begin MonoManager ReloadAssembly - Completed reload, in 1.816 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.682400 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027FE7C040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002811F8040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293A50080.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293C53E70.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002B9CED020.dll Player-prev.log (141,473 bytes)
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.34f1 (9a4c9c70452b) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80) Vendor: VRAM: 8072 MB Driver: 31.0.15.3713 Begin MonoManager ReloadAssembly - Completed reload, in 1.888 seconds <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.585200 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027E7D6040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027FB7F040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293410080.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027F11EAF0.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002B891A030.dll Setting up 2 worker threads for Enlighten. Thread -> id: 5488 -> priority: 1 Thread -> id: 4cbc -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00033] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Image.OnDisable () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 PurpleDefeatedBugBegins.savemet (125 bytes)
UK 889033106 21466 ThirdistheWord <color=#66ffce>Easier </color> Simple Ensemble Difficulty 5 1 <color=#fe001d>JamesK</color> Victory.savemet (125 bytes)
UK 889033106 23585 ThirdistheWord <color=#66ffce>Easier </color> Simple Ensemble Difficulty 5 0 <color=#fe001d>JamesK</color> |
|
This should be fixed next update, though what was identified and fixed was one ai sending an 'exogalactic strike' targeting another ai (or, bizarrely, itself) upon killing another ais command station -- this is the shark b response which is intended to happen when killing player command stations. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 1, 2023 4:20 pm | James Knippa | New Issue | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: BeforeBug.save | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: BeforeBug.savemet | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: Player.log | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: Player-prev.log | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: PurpleDefeatedBugBegins.save | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: PurpleDefeatedBugBegins.savemet | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: Victory.save | |
Oct 1, 2023 4:20 pm | James Knippa | File Added: Victory.savemet | |
Oct 14, 2023 12:11 am | Dismiss | Note Added: 0067956 | |
Oct 16, 2023 10:25 pm | BadgerBadger | Assigned To | => BadgerBadger |
Oct 16, 2023 10:25 pm | BadgerBadger | Status | new => resolved |
Oct 16, 2023 10:25 pm | BadgerBadger | Resolution | open => fixed |
Oct 16, 2023 10:25 pm | BadgerBadger | Fixed in Version | => 5.570 Petawatt |