View Issue Details

IDProjectCategoryLast Update
0028010AI War 2Bug - GameplayOct 16, 2023 10:25 pm
ReporterJames Knippa Assigned ToBadgerBadger  
Status resolvedResolutionfixed 
Product Version5.568 AMU Recovery 
Fixed in Version5.570 Petawatt 
Summary0028010: Defeated AI Attacking Itself
DescriptionUnexpected Behavior: Defeated AI(purple), launching waves against the undefeated AI(orange) per the tooltip. In reality the defeated AI(purple) launched waves against it's own planets.
TagsNo tags attached.

Activities

James Knippa

Oct 1, 2023 4:20 pm

reporter  

BeforeBug.save (308,448 bytes)
BeforeBug.savemet (125 bytes)   
UK
889033106
19250
ThirdistheWord
<color=#66ffce>Easier </color> Simple Ensemble
Difficulty 5
0
<color=#fe001d>JamesK</color>
BeforeBug.savemet (125 bytes)   
Player.log (1,504 bytes)   
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.34f1 (9a4c9c70452b)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor:   
    VRAM:     8072 MB
    Driver:   31.0.15.3713
Begin MonoManager ReloadAssembly
- Completed reload, in  1.816 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.682400 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027FE7C040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002811F8040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293A50080.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293C53E70.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002B9CED020.dll
Player.log (1,504 bytes)   
Player-prev.log (141,473 bytes)   
Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed'
Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc'
Initialize engine version: 2020.3.34f1 (9a4c9c70452b)
[Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems
Forcing GfxDevice: Direct3D 11
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
    Vendor:   
    VRAM:     8072 MB
    Driver:   31.0.15.3713
Begin MonoManager ReloadAssembly
- Completed reload, in  1.888 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.585200 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027E7D6040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027FB7F040.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-0000000293410080.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000000027F11EAF0.dll
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-00000002B891A030.dll
Setting up 2 worker threads for Enlighten.
  Thread -> id: 5488 -> priority: 1 
  Thread -> id: 4cbc -> priority: 1 
NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x00033] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Image.OnDisable () [0x00000] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in <a692422ec0264b89b898411f4bafe9dc>:0 

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
  at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6efa3bca41284615a5ec71875f8706fb>:0 
  at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in <a692422ec0264b89b898411f4bafe9dc>:0 
  at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 
  at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 

Player-prev.log (141,473 bytes)   
PurpleDefeatedBugBegins.savemet (125 bytes)   
UK
889033106
21466
ThirdistheWord
<color=#66ffce>Easier </color> Simple Ensemble
Difficulty 5
1
<color=#fe001d>JamesK</color>
Victory.save (329,517 bytes)
Victory.savemet (125 bytes)   
UK
889033106
23585
ThirdistheWord
<color=#66ffce>Easier </color> Simple Ensemble
Difficulty 5
0
<color=#fe001d>JamesK</color>
Victory.savemet (125 bytes)   

Dismiss

Oct 14, 2023 12:11 am

developer   ~0067956

This should be fixed next update, though what was identified and fixed was one ai sending an 'exogalactic strike' targeting another ai (or, bizarrely, itself) upon killing another ais command station -- this is the shark b response which is intended to happen when killing player command stations.

Issue History

Date Modified Username Field Change
Oct 1, 2023 4:20 pm James Knippa New Issue
Oct 1, 2023 4:20 pm James Knippa File Added: BeforeBug.save
Oct 1, 2023 4:20 pm James Knippa File Added: BeforeBug.savemet
Oct 1, 2023 4:20 pm James Knippa File Added: Player.log
Oct 1, 2023 4:20 pm James Knippa File Added: Player-prev.log
Oct 1, 2023 4:20 pm James Knippa File Added: PurpleDefeatedBugBegins.save
Oct 1, 2023 4:20 pm James Knippa File Added: PurpleDefeatedBugBegins.savemet
Oct 1, 2023 4:20 pm James Knippa File Added: Victory.save
Oct 1, 2023 4:20 pm James Knippa File Added: Victory.savemet
Oct 14, 2023 12:11 am Dismiss Note Added: 0067956
Oct 16, 2023 10:25 pm BadgerBadger Assigned To => BadgerBadger
Oct 16, 2023 10:25 pm BadgerBadger Status new => resolved
Oct 16, 2023 10:25 pm BadgerBadger Resolution open => fixed
Oct 16, 2023 10:25 pm BadgerBadger Fixed in Version => 5.570 Petawatt