View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028019 | AI War 2 | Bug - Gameplay | Oct 7, 2023 2:46 am | Feb 23, 2024 11:24 pm | |
Reporter | The Grand Mugwump | Assigned To | Dismiss | ||
Status | closed | Resolution | no change required | ||
Product Version | 5.569 Standards and Practices | ||||
Summary | 0028019: Players gains AIP when minor faction blue team kills transcendent elderling. | ||||
Description | I summoned the transcendent elderling, then it charged into a zenith architrave and sapphire custodian system where it was killed by them and gave me 25 AIP without giving the transcendent flagship. The description on the transcendent elderling says I gain 25 AIP if it dies, so I'm not sure if this is intended or not. There was another strange thing I noticed where the architrave were always in war footing for the entire game. Are the sapphire custodians on their team supposed to prevent them from switching back to being peaceful? | ||||
Tags | No tags attached. | ||||
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Autosave at 4h 10m 0s.savemet (85 bytes)
UK 722961311 15000 htr Random Difficulty 7 1 <color=#318ce7>The Grand Mugwump</color> |
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@BadgerBadger Can you elaborate on why this is assigned to me? The code for handling AIP on death always causes AIP if the thing dying is a non-ai faction. There is no conditional handling of being allied or not, it just always generates aip. This has always been the behavior since I started playing AIW2. |
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This behavior may not have been deeply thought about till this moment, but it is apparently how things work. That is, when something with +aip dies, and it is any faction other than an AI, that aip occurs regardless of who killed it or any other factor. Imagine for example, this could be used as a "protect this ship you must escort, or lose aip" or for that matter, your cryopods on home planet. If it is desirable in this specific case to do something different, that could be made an option, but is not one that currently exists. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 7, 2023 2:46 am | The Grand Mugwump | New Issue | |
Oct 7, 2023 2:46 am | The Grand Mugwump | File Added: Autosave at 4h 10m 0s.savemet | |
Oct 7, 2023 2:46 am | The Grand Mugwump | File Added: Autosave at 4h 10m 0s.save | |
Oct 7, 2023 2:47 am | The Grand Mugwump | Description Updated | |
Oct 7, 2023 2:49 am | The Grand Mugwump | Description Updated | |
Dec 18, 2023 12:26 pm | BadgerBadger | Assigned To | => Dismiss |
Dec 18, 2023 12:26 pm | BadgerBadger | Status | new => assigned |
Dec 19, 2023 12:53 pm | Dismiss | Note Added: 0068054 | |
Feb 23, 2024 11:07 pm | Dismiss | Status | assigned => acknowledged |
Feb 23, 2024 11:07 pm | Dismiss | Note Added: 0068104 | |
Feb 23, 2024 11:24 pm | Dismiss | Status | acknowledged => closed |
Feb 23, 2024 11:24 pm | Dismiss | Resolution | open => no change required |