View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028027 | AI War 2 | Bug - Gameplay | Oct 12, 2023 8:18 am | Dec 15, 2023 8:58 pm | |
Reporter | The Grand Mugwump | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.569 Standards and Practices | ||||
Summary | 0028027: Hacking a neinzul migrant fleet beacon doesn't cause migrant fleets to spawn. | ||||
Description | I've hacked a neinzul migrant fleet beacon three times in different games, and they have never appeared afterwards. | ||||
Tags | No tags attached. | ||||
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I still seem to have this problem. The neinzul migrant fleet beacon still does not work as of 5.570 petawatt. This is a save with a beacon and my fleets next to it. When I hacked it, no migrant fleets spawned in that game afterwards. brokenneinzulfleet.savemet (84 bytes)
HO 856238142 6270 jtr Random Difficulty 7 0 <color=#318ce7>The Grand Mugwump</color> |
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Still having the issue with migrant fleets not spawning after hacking their beacon in version 5.580. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 12, 2023 8:18 am | The Grand Mugwump | New Issue | |
Oct 20, 2023 5:03 pm | The Grand Mugwump | Note Added: 0067976 | |
Oct 20, 2023 5:03 pm | The Grand Mugwump | File Added: brokenneinzulfleet.save | |
Oct 20, 2023 5:03 pm | The Grand Mugwump | File Added: brokenneinzulfleet.savemet | |
Dec 15, 2023 8:58 pm | The Grand Mugwump | Note Added: 0068045 | |
Dec 15, 2023 8:58 pm | The Grand Mugwump | File Added: lfyu.save |