View Issue Details

IDProjectCategoryLast Update
0028298Heart Of The MachineCrash/ExceptionMay 20, 2024 11:23 pm
Reporterbearforceone Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.511 The Monday Crew 
Fixed in Version0.512 Curvature 
Summary0028298: Exception when resolving a turn (Turn 31)
DescriptionEarly game, collecting initial arms and armor. I aggro'd two groups, one for a weapon (corp) and another for armor (criminal). Once stealing from them, I moved my bots halfway across their movable zone, so significantly out of line of sight. Upon ending turn, the game gave me this exception. One of the units was damaging my storage as I saw him "taking it out on the locals", but I wasn't able to see what the other was doing as he was confused and I had no reason to hover over him to see how he resolved.
TagsNo tags attached.

Activities

bearforceone

May 20, 2024 10:26 pm

reporter  

HeartOfTheMachineLog.txt (30,027 bytes)   
5/18/2024 12:27:22 PM	SINGLEP	Opening Eyes (0.0886s)
5/18/2024 12:27:33 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:27:33 PM	SINGLEP	Opening Eyes (0.0895s)
5/18/2024 12:28:02 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:28:02 PM	SINGLEP	Opening Eyes (0.0847s)
5/18/2024 12:28:21 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:28:21 PM	SINGLEP	Opening Eyes (0.0844s)
5/18/2024 12:28:48 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:28:48 PM	SINGLEP	Opening Eyes (0.0839s)
5/18/2024 12:29:30 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:29:30 PM	SINGLEP	Opening Eyes (0.0834s)
5/18/2024 12:29:56 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:29:56 PM	SINGLEP	Opening Eyes (0.0873s)
5/18/2024 12:33:11 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:33:12 PM	SINGLEP	Opening Eyes (0.0864s)
5/18/2024 12:36:10 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/18/2024 12:36:10 PM	SINGLEP	Opening Eyes (0.0841s)
5/18/2024 12:36:10 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X3D 16-Core Processor 
processorCount: 32
processorFrequency: 4200
systemMemorySize: 64654
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/18/2024 12:36:10 PM	0.503	SINGLEP	Game Version: 0.503  (Main Game
5/18/2024 12:36:10 PM	0.503	SINGLEP	Examining Inner Self (0.0549s)
5/18/2024 12:36:10 PM	0.503	SINGLEP	Returning King (0.0060s)
5/18/2024 12:36:10 PM	0.503	SINGLEP	Found 458 xml files in 223 folders in 20ms
5/18/2024 12:36:10 PM	0.503	SINGLEP	Check For Extra Squires (0.2879s)
5/18/2024 12:36:10 PM	0.503	SINGLEP	458 Xml Files Parsed in 261ms
5/18/2024 12:36:10 PM	0.503	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/18/2024 12:36:10 PM	0.503	SINGLEP	Bring Ambassador To Dinner (0.0251s)
5/18/2024 12:36:10 PM	0.503	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <2884378d8784433fb039b2cbc21eed92>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2884378d8784433fb039b2cbc21eed92>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <2884378d8784433fb039b2cbc21eed92>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__124.MoveNext () [0x00000] in <2884378d8784433fb039b2cbc21eed92>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

5/18/2024 12:36:10 PM	0.503	SINGLEP	Update mod and expansion statuses!
5/18/2024 12:36:10 PM	0.503	SINGLEP	Check Nearby Fiefdoms (0.0226s)
5/18/2024 12:36:10 PM	0.503	SINGLEP	No resolution change was required.
5/18/2024 12:36:10 PM	0.503	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/18/2024 12:36:11 PM	0.503	SINGLEP	Disperse Diaspora (0.3230s)
5/18/2024 12:36:11 PM	0.503	SINGLEP	Wonder About Those Spiders (0.0364s)
5/18/2024 12:36:11 PM	0.503	SINGLEP	Reassure Self (0.0107s)
5/18/2024 12:36:11 PM	0.503	SINGLEP	Thinking Abstract Thoughts (0.1156s)
5/18/2024 12:36:12 PM	0.503	SINGLEP	Sound Search (0.7922s)
5/18/2024 12:36:12 PM	0.503	SINGLEP	Polishing Stones (0.0292s)
5/18/2024 12:36:12 PM	0.503	SINGLEP	Making Connections (0.1393s)
5/18/2024 12:36:12 PM	0.503	SINGLEP	1.9 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.3s)
Sound Search (0.8s)
5/18/2024 12:36:12 PM	0.503	SINGLEP	Finished loading 5666 sprites from dictionaries! (2475 table rows waiting on them.)
5/18/2024 12:36:12 PM	0.503	SINGLEP	Linked all icons to rows in 7ms.
5/18/2024 12:36:12 PM	0.503	SINGLEP	DELAYED1 TID21 Finished loading all LevelType contents in 0.2s
5/18/2024 12:36:12 PM	0.503	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/18/2024 12:36:12 PM	0.503	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/18/2024 12:36:13 PM	0.503	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/18/2024 12:36:12 PM	0.503	SINGLEP	DELAYED2 TID11 2.5 seconds total load time and post-editing time.
5/18/2024 12:36:13 PM	0.503	SINGLEP	554 materials found.
5/18/2024 12:36:13 PM	0.503	SINGLEP	DELAYED3 TID13 1,463 pools initialized with 466,005 items in 201ms
5/18/2024 12:37:46 PM	0.503	SINGLEP	DELAYED4 TID26 Will generate map: 440 cells targeted. Existing tile count: 0
5/18/2024 12:37:48 PM	0.503	SINGLEP	DELAYED5 TID9 Generated names for 347 pois with missing names.
5/18/2024 12:37:48 PM	0.503	SINGLEP	DELAYED6 TID9 Finished FillAnyMissingSimBuildings, we had 32095 new buildings, and 32095 total items. SkippedBuildings: 0 AddedBuildings: 32095 CellCountChecked: 841
5/18/2024 12:37:48 PM	0.503	SINGLEP	DELAYED7 TID27 InitializePopulation WAS needed, 32095 buildings to handle.
5/18/2024 12:37:49 PM	0.503	SINGLEP	DELAYED8 TID9 Finished RunGameStartOnBGThread in 275ms.  We have 32095 total items.
5/18/2024 12:37:50 PM	0.503	SINGLEP	DELAYED9 TID22 World saved in 735 ms
5/18/2024 12:37:50 PM	0.503	SINGLEP	DELAYED10 TID20 Finished adding outdoor spots 841 cells, adding 34064 spots in the process.  This took 483ms
5/18/2024 12:37:50 PM	0.503	SINGLEP	DELAYED11 TID20 Finished adding initial NPC Guards for 357 pois, adding 483 guard NPCs in the process.  This took 156ms
5/18/2024 12:39:37 PM	0.503	SINGLEP	DELAYED12 TID13 World saved in 696 ms
5/18/2024 1:04:38 PM	0.503	SINGLEP	DELAYED13 TID22 World saved in 698 ms
5/19/2024 11:20:50 AM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/19/2024 11:20:50 AM	SINGLEP	Opening Eyes (0.0997s)
5/19/2024 11:20:50 AM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X3D 16-Core Processor 
processorCount: 32
processorFrequency: 4200
systemMemorySize: 64654
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/19/2024 11:20:50 AM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/19/2024 11:20:50 AM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14417143 appID: 2604860
5/19/2024 11:20:50 AM	0.507	SINGLEP	Game Version: 0.507  (Main Game
5/19/2024 11:20:50 AM	0.507	SINGLEP	Examining Inner Self (0.0743s)
5/19/2024 11:20:50 AM	0.507	SINGLEP	Returning King (0.1319s)
5/19/2024 11:20:50 AM	0.507	SINGLEP	Found 458 xml files in 223 folders in 52ms
5/19/2024 11:20:51 AM	0.507	SINGLEP	Check For Extra Squires (1.0287s)
5/19/2024 11:20:51 AM	0.507	SINGLEP	458 Xml Files Parsed in 972ms
5/19/2024 11:20:51 AM	0.507	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/19/2024 11:20:51 AM	0.507	SINGLEP	Bring Ambassador To Dinner (0.0316s)
5/19/2024 11:20:51 AM	0.507	SINGLEP	Update mod and expansion statuses!
5/19/2024 11:20:51 AM	0.507	SINGLEP	Check Nearby Fiefdoms (0.0303s)
5/19/2024 11:20:52 AM	0.507	SINGLEP	No resolution change was required.
5/19/2024 11:20:52 AM	0.507	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/19/2024 11:20:52 AM	0.507	SINGLEP	Disperse Diaspora (0.9721s)
5/19/2024 11:20:52 AM	0.507	SINGLEP	Wonder About Those Spiders (0.0368s)
5/19/2024 11:20:52 AM	0.507	SINGLEP	Reassure Self (0.0094s)
5/19/2024 11:20:52 AM	0.507	SINGLEP	Thinking Abstract Thoughts (0.2104s)
5/19/2024 11:20:55 AM	0.507	SINGLEP	Sound Search (2.9168s)
5/19/2024 11:20:55 AM	0.507	SINGLEP	Polishing Stones (0.0285s)
5/19/2024 11:20:55 AM	0.507	SINGLEP	Making Connections (0.1412s)
5/19/2024 11:20:55 AM	0.507	SINGLEP	5.7 seconds total load time.
Check For Extra Squires (1.0s)
Disperse Diaspora (1.0s)
Sound Search (2.9s)
5/19/2024 11:20:56 AM	0.507	SINGLEP	Finished loading 5666 sprites from dictionaries! (2475 table rows waiting on them.)
5/19/2024 11:20:56 AM	0.507	SINGLEP	Linked all icons to rows in 6ms.
5/19/2024 11:20:56 AM	0.507	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/19/2024 11:20:57 AM	0.507	SINGLEP	DELAYED3 TID29 Finished loading all LevelType contents in 1.5s
5/19/2024 11:20:58 AM	0.507	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/19/2024 11:20:58 AM	0.507	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/19/2024 11:20:58 AM	0.507	SINGLEP	DELAYED4 TID17 7.9 seconds total load time and post-editing time.
5/19/2024 11:20:58 AM	0.507	SINGLEP	554 materials found.
5/19/2024 11:20:58 AM	0.507	SINGLEP	DELAYED5 TID6 1,463 pools initialized with 466,005 items in 215ms
5/19/2024 11:24:11 AM	0.507	SINGLEP	DELAYED6 TID9 Will generate map: 440 cells targeted. Existing tile count: 0
5/19/2024 11:24:14 AM	0.507	SINGLEP	DELAYED7 TID26 Generated names for 399 pois with missing names.
5/19/2024 11:24:14 AM	0.507	SINGLEP	DELAYED8 TID26 Finished FillAnyMissingSimBuildings, we had 32502 new buildings, and 32502 total items. SkippedBuildings: 0 AddedBuildings: 32502 CellCountChecked: 841
5/19/2024 11:24:14 AM	0.507	SINGLEP	DELAYED9 TID17 InitializePopulation WAS needed, 32502 buildings to handle.
5/19/2024 11:24:14 AM	0.507	SINGLEP	DELAYED10 TID26 Finished RunGameStartOnBGThread in 292ms.  We have 32502 total items.
5/19/2024 11:24:15 AM	0.507	SINGLEP	DELAYED11 TID10 Finished adding outdoor spots 841 cells, adding 33970 spots in the process.  This took 504ms
5/19/2024 11:24:15 AM	0.507	SINGLEP	DELAYED12 TID10 Finished adding initial NPC Guards for 409 pois, adding 516 guard NPCs in the process.  This took 253ms
5/19/2024 11:24:16 AM	0.507	SINGLEP	DELAYED13 TID31 World saved in 809 ms
5/19/2024 11:26:34 AM	0.507	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/19/2024 12:13:17 PM	0.507	SINGLEP	DELAYED14 TID10 World saved in 772 ms
5/19/2024 12:25:32 PM	0.507	SINGLEP	DELAYED15 TID27 World saved in 701 ms
5/19/2024 12:39:39 PM	0.507	SINGLEP	DELAYED16 TID11 World saved in 787 ms
5/19/2024 1:03:21 PM	0.507	SINGLEP	DELAYED17 TID9 World saved in 720 ms
5/19/2024 1:14:26 PM	0.507	SINGLEP	DELAYED18 TID10 World saved in 751 ms
5/19/2024 1:15:16 PM	0.507	SINGLEP	DELAYED19 TID8 1378ms to read savegame 'Aether/Default' to intermediate format.
5/19/2024 1:15:16 PM	0.507	SINGLEP	DELAYED20 TID8 437ms to process 'Aether/Default' data fully.
5/19/2024 1:15:16 PM	0.507	SINGLEP	DELAYED21 TID8 Loaded tiles: 807 (841 cells)
5/19/2024 1:15:16 PM	0.507	SINGLEP	DELAYED22 TID35 Finished RunGameStartOnBGThread in 62ms.  We have 32523 total items.
5/19/2024 1:16:29 PM	0.507	SINGLEP	DELAYED23 TID23 World saved in 711 ms
5/19/2024 1:16:55 PM	0.507	SINGLEP	DELAYED24 TID22 World saved in 738 ms
5/20/2024 8:22:42 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 8:22:42 PM	SINGLEP	Opening Eyes (0.0999s)
5/20/2024 8:22:42 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X3D 16-Core Processor 
processorCount: 32
processorFrequency: 4200
systemMemorySize: 64654
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 8:22:42 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 8:22:42 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 8:22:43 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 8:22:43 PM	0.511	SINGLEP	Examining Inner Self (0.0716s)
5/20/2024 8:22:43 PM	0.511	SINGLEP	Returning King (0.1344s)
5/20/2024 8:22:43 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 51ms
5/20/2024 8:22:44 PM	0.511	SINGLEP	Check For Extra Squires (1.0396s)
5/20/2024 8:22:44 PM	0.511	SINGLEP	458 Xml Files Parsed in 985ms
5/20/2024 8:22:44 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0005s)
5/20/2024 8:22:44 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.0291s)
5/20/2024 8:22:44 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 8:22:44 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0371s)
5/20/2024 8:22:44 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 8:22:44 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 8:22:44 PM	0.511	SINGLEP	Disperse Diaspora (0.5580s)
5/20/2024 8:22:44 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0395s)
5/20/2024 8:22:44 PM	0.511	SINGLEP	Reassure Self (0.0093s)
5/20/2024 8:22:45 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.2165s)
5/20/2024 8:22:48 PM	0.511	SINGLEP	Sound Search (2.9553s)
5/20/2024 8:22:48 PM	0.511	SINGLEP	Polishing Stones (0.0286s)
5/20/2024 8:22:48 PM	0.511	SINGLEP	Making Connections (0.0886s)
5/20/2024 8:22:48 PM	0.511	SINGLEP	5.3 seconds total load time.
Check For Extra Squires (1.0s)
Disperse Diaspora (0.6s)
Sound Search (3.0s)
5/20/2024 8:22:48 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 8:22:48 PM	0.511	SINGLEP	Linked all icons to rows in 6ms.
5/20/2024 8:22:49 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 8:22:49 PM	0.511	SINGLEP	DELAYED3 TID38 Finished loading all LevelType contents in 1.6s
5/20/2024 8:22:50 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 8:22:50 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 8:22:50 PM	0.511	SINGLEP	DELAYED4 TID14 7.5 seconds total load time and post-editing time.
5/20/2024 8:22:50 PM	0.511	SINGLEP	554 materials found.
5/20/2024 8:22:50 PM	0.511	SINGLEP	DELAYED5 TID15 1,463 pools initialized with 466,005 items in 209ms
5/20/2024 8:29:50 PM	SINGLEP	Current directory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: F:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 8:29:50 PM	SINGLEP	Opening Eyes (0.0967s)
5/20/2024 8:29:50 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24142
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 9 7950X3D 16-Core Processor 
processorCount: 32
processorFrequency: 4200
systemMemorySize: 64654
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 8:29:50 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 8:29:50 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 8:29:50 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 8:29:50 PM	0.511	SINGLEP	Examining Inner Self (0.0643s)
5/20/2024 8:29:50 PM	0.511	SINGLEP	Returning King (0.0040s)
5/20/2024 8:29:50 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 20ms
5/20/2024 8:29:51 PM	0.511	SINGLEP	Check For Extra Squires (0.3078s)
5/20/2024 8:29:51 PM	0.511	SINGLEP	458 Xml Files Parsed in 281ms
5/20/2024 8:29:51 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/20/2024 8:29:51 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.1745s)
5/20/2024 8:29:51 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 8:29:51 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0192s)
5/20/2024 8:29:51 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 8:29:51 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 8:29:51 PM	0.511	SINGLEP	Disperse Diaspora (0.3358s)
5/20/2024 8:29:51 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0362s)
5/20/2024 8:29:51 PM	0.511	SINGLEP	Reassure Self (0.0126s)
5/20/2024 8:29:51 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1042s)
5/20/2024 8:29:52 PM	0.511	SINGLEP	Sound Search (0.8948s)
5/20/2024 8:29:52 PM	0.511	SINGLEP	Polishing Stones (0.0286s)
5/20/2024 8:29:52 PM	0.511	SINGLEP	Making Connections (0.1187s)
5/20/2024 8:29:52 PM	0.511	SINGLEP	2.2 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.3s)
Sound Search (0.9s)
5/20/2024 8:29:53 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 8:29:53 PM	0.511	SINGLEP	Linked all icons to rows in 7ms.
5/20/2024 8:29:53 PM	0.511	SINGLEP	DELAYED3 TID28 Finished loading all LevelType contents in 0.2s
5/20/2024 8:29:53 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 8:29:53 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 8:29:53 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 8:29:53 PM	0.511	SINGLEP	DELAYED4 TID23 2.8 seconds total load time and post-editing time.
5/20/2024 8:29:53 PM	0.511	SINGLEP	554 materials found.
5/20/2024 8:29:53 PM	0.511	SINGLEP	DELAYED5 TID17 1,463 pools initialized with 466,005 items in 217ms
5/20/2024 8:46:07 PM	0.511	SINGLEP	DELAYED6 TID9 1194ms to read savegame 'Aether/Saved On Exit Landing Turn 29' to intermediate format.
5/20/2024 8:46:08 PM	0.511	SINGLEP	DELAYED7 TID9 740ms to process 'Aether/Saved On Exit Landing Turn 29' data fully.
5/20/2024 8:46:08 PM	0.511	SINGLEP	DELAYED8 TID9 Loaded tiles: 807 (841 cells)
5/20/2024 8:46:08 PM	0.511	SINGLEP	DELAYED9 TID8 Finished RunGameStartOnBGThread in 153ms.  We have 32523 total items.
5/20/2024 8:46:41 PM	0.511	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/20/2024 8:56:44 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 8:56:44 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:8x
SecondaryAAType:SMAAHigh
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:2048
PixelLightCount:1
Framerate Type:144FPS (vsync: 0 targetFPS:144)
5/20/2024 8:56:44 PM	0.511	SINGLEP	Set secondary AA type on Map Camera to: SMAAHigh
5/20/2024 8:57:03 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAHigh
5/20/2024 8:59:27 PM	0.511	SINGLEP	DELAYED10 TID22 World saved in 744 ms
5/20/2024 9:04:11 PM	0.511	SINGLEP	DELAYED11 TID10 885ms to read savegame 'Aether/Saved On Exit Landing Turn 29' to intermediate format.
5/20/2024 9:04:11 PM	0.511	SINGLEP	DELAYED12 TID10 407ms to process 'Aether/Saved On Exit Landing Turn 29' data fully.
5/20/2024 9:04:11 PM	0.511	SINGLEP	DELAYED13 TID10 Loaded tiles: 807 (841 cells)
5/20/2024 9:04:11 PM	0.511	SINGLEP	DELAYED14 TID28 Finished RunGameStartOnBGThread in 139ms.  We have 32523 total items.
5/20/2024 9:09:32 PM	0.511	SINGLEP	DELAYED15 TID17 World saved in 749 ms
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:19:54 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
5/20/2024 9:20:03 PM	0.511	SINGLEP	 'AndroidMoveAndAttackLogic HandleMouseInteractionsAndAnyExtraRendering_Android Error' error at DebugStage 26100
System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.ExternalVis.MoveHelper.MachineAndroid_ActualDestinationIsValid (Arcen.HotM.Core.ISimMachineActor Actor, UnityEngine.Vector3& DestinationPoint, System.Boolean& CanMoveIntoRestrictedAreas, System.Boolean& IsBlocked, Arcen.HotM.Core.MapItem& IsToBuilding, Arcen.HotM.Core.SecurityClearance& RequiredClearance, System.Boolean& IsIntersectingRoad, System.String& DebugText) [0x00817] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
  at Arcen.HotM.ExternalVis.AndroidMoveAndAttackLogic.HandleMouseInteractionsAndAnyExtraRendering_Android (Arcen.HotM.Core.ISimMachineUnit Unit) [0x00814] in <aa2c20d5c4da436dbbfdac1d05b310dc>:0 
HeartOfTheMachineLog.txt (30,027 bytes)   

Chris_McElligottPark

May 20, 2024 11:23 pm

administrator   ~0068417

* Hardened the MachineAndroid_ActualDestinationIsValid method, but unfortunately did not see where the actual error was in the code. So also instrumented it such that it will be obvious next time this happens. Bit of a good news bad news situation there.
** If you see the same issue, feel free to reopen the ticket, or make a new one, as it will have the info I need to stomp it out for good.

Thanks!

Issue History

Date Modified Username Field Change
May 20, 2024 10:26 pm bearforceone New Issue
May 20, 2024 10:26 pm bearforceone File Added: HeartOfTheMachineLog.txt
May 20, 2024 10:28 pm bearforceone Description Updated
May 20, 2024 11:23 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 20, 2024 11:23 pm Chris_McElligottPark Status new => resolved
May 20, 2024 11:23 pm Chris_McElligottPark Resolution open => fixed
May 20, 2024 11:23 pm Chris_McElligottPark Fixed in Version => 0.512 Curvature
May 20, 2024 11:23 pm Chris_McElligottPark Note Added: 0068417