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IDProjectCategoryLast Update
0028322Heart Of The MachineBalance IssueMay 21, 2024 7:23 pm
ReporterCyborg Assigned ToChris_McElligottPark  
Status feature for laterResolutionopen 
Product Version0.511 The Monday Crew 
Summary0028322: Not immediately apparent the difficulty of events
Descriptionduring chapter 1, there is the encouragement to travel about the city and do the blue optional side quests. At first, this seemed to be going pretty well as the percentages made it at least possible. Eventually, all the percentage dropped down below the 30s, and only bad things started happening. But it would be nice if there was some way to tell the difficulty of the quest on the map screen rather than having to move my android there and find out there's no chance of completing it. Especially when AP is limited.
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Chris_McElligottPark

May 21, 2024 7:23 pm

administrator   ~0068451

Being able to peek at events is really not something I want to get into, because typically when you're in exploration mindset, you're not on any sort of timer. AP might be limited, but turns are not, in this case.

This sort of side exploration is the sort of thing you'd occupy your time with while other things are building or researching.

BUT, that said, I do think that "hey there are skill checks in that, and here's how you would fare against them," or "there are no immediate skill checks at least," is pretty reasonable. That's a very very brief sort of preview of things that I think stays with the spirit of the game.

Issue History

Date Modified Username Field Change
May 21, 2024 6:59 pm Cyborg New Issue
May 21, 2024 7:23 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 21, 2024 7:23 pm Chris_McElligottPark Status new => feature for later
May 21, 2024 7:23 pm Chris_McElligottPark Note Added: 0068451