View Issue Details

IDProjectCategoryLast Update
0028429Heart Of The MachineGUIMay 26, 2024 9:23 pm
Reporternas1m Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.523 The Sunday Testers 
Summary0028429: Confusion: Ability 5+ was unexpected in loadout dialog
DescriptionSee attached screenshot.

On second look I recognize that abilities are numbered starting at 5 due to the first four abilities being a) fixed and b) not displayed in the loadout dialog.

I was wondering:
If abilities 1-4 can't be changed anyway, why not just omit the numbers from the dialog in the first place?
Seems a bit less cluttered and less potential for (admittedly short-lived) confusion to me.

Maybe even separate abilities 1-4 out a bit visually in the UI by e.g. moving them a bit to the left?
TagsNo tags attached.

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nas1m

May 26, 2024 3:24 pm

reporter  

20240526113030_1.jpg (216,537 bytes)   
20240526113030_1.jpg (216,537 bytes)   

Chris_McElligottPark

May 26, 2024 9:23 pm

administrator   ~0068731

The numbers correspond to key bindings, which is why the numbers matter.

There's not room on all aspect ration to show all of the abilities and equipment comfortably, especially with higher ui scales like the steam deck.

I get that there's a moment of confusion, but it's the least of all the various possible evils, I think.

Issue History

Date Modified Username Field Change
May 26, 2024 3:24 pm nas1m New Issue
May 26, 2024 3:24 pm nas1m File Added: 20240526113030_1.jpg
May 26, 2024 9:23 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 26, 2024 9:23 pm Chris_McElligottPark Status new => closed
May 26, 2024 9:23 pm Chris_McElligottPark Resolution open => won't fix
May 26, 2024 9:23 pm Chris_McElligottPark Note Added: 0068731