View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028665 | Heart Of The Machine | Bug - Gameplay | Jun 5, 2024 2:19 pm | Jun 5, 2024 3:20 pm | |
Reporter | Marcelo Mattioli | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.537 Demo Build | ||||
Fixed in Version | 0.538 Hotfixes | ||||
Summary | 0028665: Territory control flag keeps going back to dormant | ||||
Description | Set flag to active, clean the enemy forces. Pass turn, flag goes back to dormant. | ||||
Tags | No tags attached. | ||||
has duplicate | 0028667 | resolved | Chris_McElligottPark | Gameplay - Deterrence from regular units isn't applied properly |
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Thanks! * Fixed a regression from yesterday's build that was causing territory control flags and other forms of deterrence to periodically turn off from not realizing that there were non-bulk units near them. This was most frustrating with territory control flags, as it would outright turn them off, but it could affect other things that require deterrence as well. |
Date Modified | Username | Field | Change |
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Jun 5, 2024 2:19 pm | Marcelo Mattioli | New Issue | |
Jun 5, 2024 2:19 pm | Marcelo Mattioli | File Added: Territory flag goes back to dormant.save | |
Jun 5, 2024 3:19 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Jun 5, 2024 3:19 pm | Chris_McElligottPark | Status | new => resolved |
Jun 5, 2024 3:19 pm | Chris_McElligottPark | Resolution | open => fixed |
Jun 5, 2024 3:19 pm | Chris_McElligottPark | Fixed in Version | => 0.538 Hotfixes |
Jun 5, 2024 3:19 pm | Chris_McElligottPark | Note Added: 0069100 | |
Jun 5, 2024 3:20 pm | Chris_McElligottPark | Relationship added | has duplicate 0028667 |