View Issue Details

IDProjectCategoryLast Update
0002957AI War 1 / ClassicSuggestion - Interface Ideas - Unit Selection, Management, and OrdersFeb 25, 2011 9:23 pm
ReporterFunnyMan Assigned ToChris_McElligottPark  
Status consideringResolutionopen 
Product Version5.000 
Summary0002957: Load large unit ball evenly into many transports
DescriptionThere should be a way to automatically assign a large ball of units to two or more transports in a single action, causing the ball to automatically split into approximately-equal subdivisions for each transport, such that each transport contains approximately equal amounts of each ship type.

When sending transports across hostile systems, one or more may be destroyed en route, so it is important to evenly divide and diversify the transport contents as much as possible. This is quite annoying to do by hand (see the description in bug 0002956).
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Activities

keith.lamothe

Feb 25, 2011 4:39 pm

administrator   ~0010753

Not sure if you've tried it, but if you select the ships you want to load and the transports you want to load them into, try Alt+Right+Click (on empty space) to bring up the context menu, and then click "Auto Load".

It may not do exactly what you want, but wanted to make sure you knew about it.

Draco18s

Feb 25, 2011 4:51 pm

developer   ~0010755

I haven't tried the "auto load" function yet. More recent games have used only one transport (to quick-jump bombers to Fortresses in systems with an AI Eye, for instance).

FunnyMan

Feb 25, 2011 6:19 pm

reporter   ~0010768

Auto Load does accomplish some of my goal, but it doesn't seem to load very intelligently. I suggest that it be split into two functions:

Auto Load (Fast) - Load each ship into the nearest transport, unless it would fill up, in which case spill over onto the next-nearest and so on.

Auto Load (Equal) - As described above, load an (approximately) equal number of ships of each type into each transport.

The current behaviour seems to be something like "pick an arbitrary nearby transport and get in".

FunnyMan

Feb 25, 2011 9:23 pm

reporter   ~0010770

Auto Load (Fast) should also move the transports around to load slow units more quickly.

Issue History

Date Modified Username Field Change
Feb 25, 2011 4:27 pm FunnyMan New Issue
Feb 25, 2011 4:29 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Feb 25, 2011 4:29 pm Chris_McElligottPark Status new => considering
Feb 25, 2011 4:39 pm keith.lamothe Note Added: 0010753
Feb 25, 2011 4:51 pm Draco18s Note Added: 0010755
Feb 25, 2011 6:19 pm FunnyMan Note Added: 0010768
Feb 25, 2011 9:23 pm FunnyMan Note Added: 0010770