View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003099 | AI War 1 / Classic | Bug - Other | Mar 24, 2011 8:59 pm | Mar 29, 2011 3:34 pm | |
Reporter | TechSY730 | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.007 | ||||
Summary | 0003099: Galaxy map filter My and Allied Ships with Mobile Miltary (firepower) Sub-filter double counts own ships | ||||
Description | For example, in my game I have 280 viral shredders on one of my planets which totals to 193 firepower. There are no other mobile military ships, mine, allied, or otherwise, in that system. When I switch from My Ships to My and Allied Ships (both with he mobile military (firepower) sub-filter), then it reports 386 firepower, exactly double of what it should be. On a related note, all the sub-filters besides mobile military and mobile military firepower are acting strangely. For example, when it is My Ships all unit count on the previously mentioned planet, it reports that I have 384 ships. When I switch it to my and allied ships for the primary filter, it tells me I have 367 ships. Clearly, that is not right. All the other sub-filters (other than the two mobile military ones) give similarly bizarre results. I can provide a save if you want it, but I think it is easy enough to duplicate on any game. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||