View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003106 | AI War 1 / Classic | Suggestion - Interface Ideas - Resource Management and Construction | Mar 25, 2011 6:30 pm | Apr 11, 2011 11:38 pm | |
Reporter | FunnyMan | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.007 | ||||
Summary | 0003106: Resource total or income should flash while manufactories are working | ||||
Description | While auto manufactory management is nice, it's often better to manage them yourself to get improved reaction time to a given situation. However, it's also extremely easy to forget that your manufactories are running and end up imbalanced the other way. To help this situation, I suggest that the resource total and/or income should flash (similarly to other important/dangerous numbers) while manufactories are running, to make it more obvious where the player's resources are going. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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I never micromanage these, but I do tend to hang out at max of one resource or the other sometimes. Therefore, I would support this change as long as it would only happen when they had been turned on manually, but not when they were turning themselves on. |
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I always micromanage these. Auto-manufactory management always seems to work really, really poorly for me, running when I don't want it to and turning the manufactories off when I try to turn them on when I actually want them running. Edit: sorry, I'm tired, wasn't paying attention to the topic at hand. I have no opinion on the suggested proposal. |
Date Modified | Username | Field | Change |
---|---|---|---|
Mar 25, 2011 6:30 pm | FunnyMan | New Issue | |
Mar 25, 2011 6:50 pm | BobTheJanitor | Note Added: 0011462 | |
Mar 25, 2011 10:40 pm | Sunshine | Note Added: 0011473 | |
Mar 25, 2011 10:41 pm | Sunshine | Note Edited: 0011473 |