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IDProjectCategoryLast Update
0003128AI War 1 / ClassicBug - OtherMar 28, 2011 9:29 am
Reporterzebramatt Assigned Tokeith.lamothe  
Status closedResolutionno change required 
Product Version5.008 
Summary0003128: AI Eye not destroyed with last guard post
DescriptionCheck out the top left planet - AI Eye but no guard posts to speak of; so what's keeping it alive?
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zebramatt

Mar 28, 2011 6:14 am

reporter  

TechSY730

Mar 28, 2011 7:05 am

reporter   ~0011526

Did you check for cloaked guard posts? Those little buggers can keep AI eyes alive as well.

TechSY730

Mar 28, 2011 7:24 am

reporter   ~0011529

Last edited: Mar 28, 2011 7:25 am

Yep, just loaded up your save, detonated a tachyon warhead on the planet in question, and there is a stealth guard post on the planet (near the very "top" of it)

Incidentally, you can get two spire ship yards per spire city hub. Build a shard reactor, a spire ship yard, a habitation centers, and repeat. You can switch the order of the habitation center and the ship yard, but other than that, you must build it in that order. I'm not sure if this is a bug or intended.

keith.lamothe

Mar 28, 2011 9:29 am

administrator   ~0011533

The Stealth Guard Post strikes again ;)

Issue History

Date Modified Username Field Change
Mar 28, 2011 6:14 am zebramatt New Issue
Mar 28, 2011 6:14 am zebramatt File Added: Whys_that_eye_stiff_alive.sav
Mar 28, 2011 7:05 am TechSY730 Note Added: 0011526
Mar 28, 2011 7:24 am TechSY730 Note Added: 0011529
Mar 28, 2011 7:25 am TechSY730 Note Edited: 0011529
Mar 28, 2011 9:29 am keith.lamothe Note Added: 0011533
Mar 28, 2011 9:29 am keith.lamothe Status new => closed
Mar 28, 2011 9:29 am keith.lamothe Assigned To => keith.lamothe
Mar 28, 2011 9:29 am keith.lamothe Resolution open => no change required