View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003170 | AI War 1 / Classic | Bug - Other | Apr 1, 2011 3:54 pm | Apr 9, 2011 3:56 am | |
Reporter | Jokus | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 5.009 | ||||
Summary | 0003170: Zombie guardians collect the player's bladed zombies | ||||
Description | I sent my hive golem into a hostile system to get rid of the enemy ships. They did fine, till there were only a few ships remaining, including the inactive ships at the command center. There was a zombie guardian with them. Hundreds of wasps rushed to it and now they sit there and do nothing. IIRC I saw similar behavior with blades from blade spawners and zombie guardians, too, though I'm not absolutely sure about that and don't have a save file to show it. Save file: Look at the central system Garnet. Some wasps are still chasing stuff, but a lot sit on the zombie guardian. | ||||
Tags | No tags attached. | ||||
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I encountered similar behavior in another situation again, now with a missile guard post. My wasps rushed in and got stuck there. I saved that to set it up here as another example and went away. I reloaded later, watched at the planet and the wasps made short work of the guard post. The situation with the zombie guardian was slightly different after reloading. At first, all wasps rushed away and went for active targets in the system, but came back later to sit on the zombie guardian again, like before. |