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IDProjectCategoryLast Update
0003379Valley 1Programming TodoJan 26, 2012 11:48 am
ReporterChris_McElligottPark Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Summary0003379: Invisibility potion.
DescriptionThis would be a consumable that requires a quartz gem as part of its crafting. That makes this an EXPENSIVE potion, as you are passing up the option to have spellgems and instead get this single-use thing.

The invisibility potion would make you completely invisible for a while, so that you can move around un-hurt. It also disables all of your offensive spells and weapons while you are invisible.

Potions like this should probably take the place of limited-use spells that we had been thinking of; they have a magic-like effect, and take in components that are reasonably rare and which normally are used to make spell gems, but the fact that they are potions instead of spell gems makes sense as to why they are then limited-use.

Some potions could even be something like a "lightning storm potion" that does a single-use powerful lightning storm or whatever. So that pharmacist will be a pretty interesting crafter, with this style of design. :) Spell gems would always be unlimited-use, but potions would always be limited use but potentially very powerful if their components are rare.
TagsNo tags attached.
Internal WeightFeature Suggestion

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Chris_McElligottPark

Aug 12, 2011 1:09 pm

administrator   ~0012857

Do this instead of the charge potion.

Issue History

Date Modified Username Field Change
May 6, 2011 2:36 pm Chris_McElligottPark New Issue
May 6, 2011 2:36 pm Chris_McElligottPark Status new => assigned
May 6, 2011 2:36 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Aug 12, 2011 1:09 pm Chris_McElligottPark Note Added: 0012857
Jan 26, 2012 11:48 am tigersfan Internal Weight => Feature Suggestion