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IDProjectCategoryLast Update
0003419AI War 1 / ClassicSuggestion - New FeaturesJul 2, 2011 7:11 pm
Reporterhaiku Assigned ToChris_McElligottPark  
Status feedbackResolutionopen 
Product Version5.010 
Summary0003419: The ability to alt tab out/ command tab out
Description On OS X it's not possible to Cmd alt out of the application. Since windowed mode ONLY runs bigger than the screen this means there is effectively no way to play the game and switch between applications. This wouldn't be an issue if windowed mode was useable.
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Chris_McElligottPark

May 21, 2011 8:02 pm

administrator   ~0012232

In terms of command-tab functionality, unfortunately that's a core part of the Unity 3D engine and not something we can directly impact for better or worse. It's always worked fine on my mac, but that's a limited data set of course.

Regarding windowed mode, are you sure you are setting the windowed mode resolution properly? You can set that to literally anything larger than I think 800x600, using textboxes that are freeform; so literally you can have one fullscreen size and one windowed size. It might be that you're setting the fullscreen size for that instead of windowed, and thus the windowed is always at the default of 1024x768?

I hope that last bit helps, but I wish I had better news on the command tabbing bit.

nalgas

Jul 2, 2011 6:00 pm

reporter   ~0012644

Last edited: Jul 2, 2011 6:01 pm

This is the number one most annoying thing about the Mac version (and about many other Mac games). From what I remember reading, cmd-tab must be explicitly handled by the game itself in order to enable application switching while in fullscreen mode, along with a couple other similar, basic features (I think including cmd-h for hiding the app, and stuff like that), and if it isn't, you get nothing. In windowed mode, stuff like that generally just works as expected, though. Unless, of course, they've gone and changed everything arbitrarily since whenever it was I read up on it.

Edit: And by "they", I mean Apple, not Unity. This is all OS-level stuff.

Chris_McElligottPark

Jul 2, 2011 6:56 pm

administrator   ~0012645

Well, either way it's below the level of what unity let's us get at. When we used to be windows-only and had our own custom engine we could do things like directly minimize the app. Now, we're dependent on unity to provide an API foe doing such things, or to handle them automatically, and in this instance they don't. Hopefully in a future version of unity they will.

nalgas

Jul 2, 2011 7:11 pm

reporter   ~0012646

Well, yeah, if they don't let you have access to it, there's not really much you can do. It's kind of ridiculous of them not to support that, though, since it's so trivial to on their end and so annoying not to on the players' end. I'm sure it'll make it in in an update one of these days...

Issue History

Date Modified Username Field Change
May 21, 2011 6:31 pm haiku New Issue
May 21, 2011 8:02 pm Chris_McElligottPark Note Added: 0012232
May 21, 2011 8:02 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 21, 2011 8:02 pm Chris_McElligottPark Status new => feedback
Jul 2, 2011 6:00 pm nalgas Note Added: 0012644
Jul 2, 2011 6:01 pm nalgas Note Edited: 0012644
Jul 2, 2011 6:56 pm Chris_McElligottPark Note Added: 0012645
Jul 2, 2011 7:11 pm nalgas Note Added: 0012646