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IDProjectCategoryLast Update
0003826AI War 1 / ClassicSuggestion - Interface Ideas - Unit Selection, Management, and OrdersJul 31, 2013 6:44 pm
Reportermindloss Assigned To 
Status newResolutionopen 
Summary0003826: Follow/escort order
DescriptionAs per most RTS games, you could incorporate a follow/escort command. If one of your units right clicks on another, it will follow that unit around... if you wanted to get fancy, you could have right-click-follow be akin to regular right-click-move, and X-right-click-follow be 'escort', where it will generally follow the unit, but have freedom in moving to engage enemies.

I wouldn't think this would be terribly hard to implement, but is there any demand for it? Personally, I remember missing it for my first half dozen games, and haven't thought about it much since. I do suspect it would get frequently used if added, though.
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related to 0012022 new Champion Abilities not Priority 

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soMe_RandoM

Sep 8, 2011 7:05 pm

reporter   ~0013186

This would be good command for you to only be able to use on extrema survivability ships like golems and star ships and able to have your factory be able to follow them with rally. this could be Cntrl where you say that
Use Large Mobile Fleet as rally post
where star ships and golems will get reinforced when they attacking meaning less need to control entire fleet

mindloss

Sep 8, 2011 8:50 pm

reporter   ~0013188

that reminds me of another niggling issue to add...

DrTall

Jul 14, 2012 12:54 pm

reporter   ~0026748

I would like this feature. It would save me from microing my Translocators to follow my Artillery Golem (which seems to work well :) ).

Issue History

Date Modified Username Field Change
Sep 8, 2011 4:35 pm mindloss New Issue
Sep 8, 2011 7:05 pm soMe_RandoM Note Added: 0013186
Sep 8, 2011 8:50 pm mindloss Note Added: 0013188
Jul 14, 2012 12:54 pm DrTall Note Added: 0026748
Jul 31, 2013 6:44 pm Ranakastrasz Relationship added related to 0012022