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IDProjectCategoryLast Update
0004104Valley 1Gameplay IdeaSep 28, 2011 6:18 pm
ReporterToll Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version0.501 
Summary0004104: Increase minimum height a bit
DescriptionCurrently, while playing as a bot, the height of corridors are just barely enough to allow you entry. This means that it's sometimes extremely hard to enter a corridor; see screenshot for an example of such a situation. If you jump too high, you'll fall too fast to enter the corridor, and if you jump too low, you won't reach it.
TagsNo tags attached.
Internal WeightDiscussion Only

Activities

Chris_McElligottPark

Sep 27, 2011 3:53 pm

administrator   ~0013983

Yeah, playing as a bot in some buildings is rough -- we recently updated it to make it so that he fits at all. I'm not sure I'm keen on increasing it further, as having it feel tight for the skelebot is something I think is interestingly different about him. The easiest solution there is to add a wood platform outside the corridor to give him a way in.

The way I look at the neutral skelebots is that they have this awesome ability to be totally impervious to heat and cold, since they are robots, and they also don't give ghosts when dying -- this is all incredibly useful! But the one tradeoff so far is that they can't fit through buildings as comfortably, though they can at least fit at all. In the future I've been thinking about making them a bit worse at jumping, via basically being heavier and falling faster, but I dunno for sure on that.

My goal is for Skelebots to be a valid interesting choice for play, but not the obvious always-choose-this choice. And given that they are tall, the movement troubles inside make sense.

tigersfan

Sep 27, 2011 4:00 pm

reporter   ~0013995

I'm with you on this one Chris.

Itchykobu

Sep 28, 2011 5:29 pm

reporter   ~0014444

Instead maybe make some buildings/areas off limits to skelebots (add a note: You cannot fit through the door!)? That way they remain valid for hostile environment exploration, but at the same time cannot go into certain other areas...trying to navigate maze buildings as a bot is a pain!

Chris_McElligottPark

Sep 28, 2011 6:18 pm

administrator   ~0014457

There's always the bat scroll if you have to!

Issue History

Date Modified Username Field Change
Sep 27, 2011 3:48 pm Toll New Issue
Sep 27, 2011 3:48 pm Toll File Added: Screenshot_2011_09_27_21_47_59.png
Sep 27, 2011 3:53 pm Chris_McElligottPark Note Added: 0013983
Sep 27, 2011 4:00 pm tigersfan Note Added: 0013995
Sep 27, 2011 4:00 pm tigersfan Internal Weight => Discussion Only
Sep 27, 2011 4:00 pm tigersfan Status new => feedback
Sep 28, 2011 5:29 pm Itchykobu Note Added: 0014444
Sep 28, 2011 6:18 pm Chris_McElligottPark Note Added: 0014457
Sep 28, 2011 6:18 pm Chris_McElligottPark Status feedback => closed
Sep 28, 2011 6:18 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Sep 28, 2011 6:18 pm Chris_McElligottPark Resolution open => won't fix
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea