View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004258 | Valley 1 | Balance Issue | Sep 28, 2011 10:42 pm | Oct 3, 2011 10:30 pm | |
Reporter | mrhanman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.505 | ||||
Summary | 0004258: Rampaging creature exploit - Hearth Guardian auto-heal spam | ||||
Description | I found an outpost in a level 10 area that I was too weak to defend, so it got wiped out pretty early on. In a subsequent attack, I decided to give it a shot. I discovered that I could stand next to the Hearth Guardian Stone and it would heal me over an over as I wiped out the monsters. I had to move slightly to get the heal, but it was trivial to take out a much higher level group of monsters than I would otherwise have able. If I were concerned about the inhabitants, it wouldn't be that easy. However, with this one being empty, it was like shooting fish in a barrel. I would suggest either making it so the hearth guardian stones don't heal while the outpost is under attack, or keep uninhabited outposts from being attacked at all. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Or even a 20 second or so cooldown on healing from them might work. |
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A cool down sounds like a nice idea regardless. |
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This was fixed a while back; added a cooldown. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 28, 2011 10:42 pm | mrhanman | New Issue | |
Sep 29, 2011 8:39 am | tigersfan | Note Added: 0014594 | |
Sep 29, 2011 8:39 am | tigersfan | Internal Weight | => Major Problem |
Sep 29, 2011 8:39 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 29, 2011 8:39 am | tigersfan | Status | new => assigned |
Sep 29, 2011 10:00 am | zebramatt | Note Added: 0014632 | |
Sep 29, 2011 10:56 am | zebramatt | Summary | Rampaging creature exploit => Rampaging creature exploit - Hearth Guardian auto-heal spam |
Oct 3, 2011 10:30 pm | Chris_McElligottPark | Note Added: 0015539 | |
Oct 3, 2011 10:30 pm | Chris_McElligottPark | Status | assigned => resolved |
Oct 3, 2011 10:30 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |