View Issue Details

IDProjectCategoryLast Update
0004917Valley 1Graphical BugOct 19, 2011 10:01 am
Reporterleb0fh Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.526 
Fixed in Version0.527 
Summary0004917: Ameoba bosses look to stutter
DescriptionThe new attack logic (with the brief pause before hand) makes the boss look like it's stuttering - suggest to keep the animation going but pause it's movement only before an attack?

YouTube of what I'm seeing: http://www.youtube.com/watch?v=MzRy5f-KybQ
TagsNo tags attached.
Internal WeightMajor Problem

Activities

zebramatt

Oct 19, 2011 6:28 am

reporter   ~0016777

Do ameobas even have an attack animation? They appear to just pause momentarily...

leb0fh

Oct 19, 2011 7:14 am

reporter   ~0016780

No they don;t seem to - and with the pause it just looks a bit... meh. If they maintained their standard movement animation and just stopped their actual movement I think it'd work. Or maybe a slight colour shift before firing?

Chris_McElligottPark

Oct 19, 2011 10:01 am

administrator   ~0016799

They do have an attack animation, but it was too subtle.

* Made it so that the amoeba's magic/telegraph animation is now substantially more obvious -- rather than just contracting, they also seem to glow.

* When monsters are casting their magic, and freezing in a single frame, their scale pulses a bit to show that they aren't frozen, they are just preparing to get you.

Thanks!

Issue History

Date Modified Username Field Change
Oct 19, 2011 5:53 am leb0fh New Issue
Oct 19, 2011 6:28 am zebramatt Note Added: 0016777
Oct 19, 2011 7:10 am tigersfan Internal Weight => Major Problem
Oct 19, 2011 7:10 am tigersfan Assigned To => Chris_McElligottPark
Oct 19, 2011 7:10 am tigersfan Status new => assigned
Oct 19, 2011 7:14 am leb0fh Note Added: 0016780
Oct 19, 2011 10:01 am Chris_McElligottPark Note Added: 0016799
Oct 19, 2011 10:01 am Chris_McElligottPark Status assigned => resolved
Oct 19, 2011 10:01 am Chris_McElligottPark Fixed in Version => 0.527
Oct 19, 2011 10:01 am Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Bug - Graphical Issue => Graphical Bug