View Issue Details

IDProjectCategoryLast Update
0005623Valley 1Bug - GameplayFeb 6, 2012 4:33 pm
Reportermartyn_van_buren Assigned ToChris_McElligottPark  
Status assignedResolutionopen 
Product Version0.570/0.571 
Summary0005623: Miasma death party
DescriptionSo this seems to be a combination of bugs. First is that old one where every death immediately spawns four rampaging ghosts. Then second, upon dying in a mission my new character appears in the tiny chunk that you enter right when you begin a mission. And then third, the ghosts are all in there with me! Suffice to say there are now twelve angry ghosts and I am not a lot closer to the "warp out of mission" altar.

I'm not sure quite what to upload here --- since part of the problem is not reappearing in a settlement, it seems like you might need more than the one region file to resolve it, but my whole world file is 8 MB even zipped. So I've included the region I'm stuck in and my home settlement, as well as a screenshot with a ridiculous amount of miasma.
TagsNo tags attached.
Internal WeightFix Before Major Release

Relationships

related to 0005509 considering Prevent vengeful ghosts from spawning in mission staging area 
has duplicate 0005622 closed Vengeful ghost death party 

Activities

martyn_van_buren

Feb 6, 2012 2:01 pm

reporter   ~0018653

Just to make sure, I hope it's clear that I died in the main area of the battleground, but the ghosts appeared in the staging area (as did my respawn). I'm not sure if that's intended behavior or a bug.

martyn_van_buren

Feb 6, 2012 4:33 pm

reporter   ~0018665

Last edited: Feb 6, 2012 4:34 pm

Okay, I finally managed to escape with only two more deaths through judicious use of shields and pause. One more thing which seems buggy --- when I managed to get to "warp out of mission area," all 16 ghosts (as there were then) followed me into the chunk with the "start mission" ruined temple, which seems wrong. I died then, and again respawned inside the mission, with all 20 angry ghosts; they followed me through the warp out of mission thing again but this time I was ready and paused and used a warp potion to get to the region entrance. Also, I now have 20 angry ghosts in the way of that mission (I think on a rampage together), and I'm wondering if there's some kind of ad hoc fix you can do to it?

Issue History

Date Modified Username Field Change
Feb 4, 2012 4:31 am martyn_van_buren New Issue
Feb 4, 2012 4:31 am martyn_van_buren File Added: Miasma death party.zip
Feb 4, 2012 4:32 am martyn_van_buren Relationship added has duplicate 0005622
Feb 6, 2012 8:28 am tigersfan Internal Weight => Fix Before Major Release
Feb 6, 2012 8:28 am tigersfan Assigned To => Chris_McElligottPark
Feb 6, 2012 8:28 am tigersfan Status new => assigned
Feb 6, 2012 8:44 am Ixiohm Relationship added related to 0005509
Feb 6, 2012 2:01 pm martyn_van_buren Note Added: 0018653
Feb 6, 2012 4:33 pm martyn_van_buren Note Added: 0018665
Feb 6, 2012 4:34 pm martyn_van_buren Note Edited: 0018665