View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0005701 | Valley 1 | Bug - Gameplay | Feb 9, 2012 7:00 pm | Feb 10, 2012 12:58 pm | |
Reporter | Underfot | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.572 | ||||
Summary | 0005701: Character killed on load | ||||
Description | Same as Toll reported, as soon as I updated to .572 (and .573) and loaded my world, my character perished. Worlds.zip attached, before loading. | ||||
Tags | No tags attached. | ||||
Internal Weight | Discussion Only | ||||
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If your character had sustained much of any damage in the prior versions, then actually this doesn't surprise me at all, as I think about it. Reducing the health scale means that old damage amounts would be 10x larger than before. So if your character was 4% damaged before, it would be 40% in the new one. 10%, and they're toast. It's just a matter of upgrading the older worlds this one time, though. Is it an important issue to you, or not worth investigating? This isn't likely to affect too many people, I don't think. |
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I don't think it's worth looking into, almost certainly an edge case. No love lost here! |
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Awesome -- thanks! :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Feb 9, 2012 7:00 pm | Underfot | New Issue | |
Feb 9, 2012 7:00 pm | Underfot | File Added: Worlds.zip | |
Feb 9, 2012 7:03 pm | Chris_McElligottPark | Note Added: 0018777 | |
Feb 10, 2012 10:40 am | tigersfan | Internal Weight | => Discussion Only |
Feb 10, 2012 10:40 am | tigersfan | Status | new => feedback |
Feb 10, 2012 12:56 pm | Underfot | Note Added: 0018823 | |
Feb 10, 2012 12:56 pm | Underfot | Status | feedback => new |
Feb 10, 2012 12:58 pm | Chris_McElligottPark | Note Added: 0018824 | |
Feb 10, 2012 12:58 pm | Chris_McElligottPark | Status | new => closed |
Feb 10, 2012 12:58 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Feb 10, 2012 12:58 pm | Chris_McElligottPark | Resolution | open => no change required |