View Issue Details

IDProjectCategoryLast Update
0000661AI War 1 / ClassicBalance IssueJan 3, 2011 11:45 am
Reporterthemachineissentient Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Product Version3.717 
Summary0000661: engineers stay at maximum range when repairing
DescriptionEngineers should try to get as close as possible to the target they are repairing or assisting. Staying at maximum range avoids helpful buffs and force fields. It's unnecessary micro.
TagsNo tags attached.
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Draco18s

Oct 17, 2010 12:49 pm

developer   ~0001119

On the other hand, if they're under a FF and repair something that isn't they should stay where they are.

Moonshine Fox

Oct 17, 2010 12:50 pm

reporter   ~0001121

Yeah, I'm ambivalent at this one, but personally I think that if the engineer is already in range, it shouldn't move. If it is out of range, it should stay at max-range though...

Chris_McElligottPark

Oct 17, 2010 1:22 pm

administrator   ~0001140

Right. At the moment, they move as little as possible.

Issue History

Date Modified Username Field Change
Oct 17, 2010 12:45 pm themachineissentient New Issue
Oct 17, 2010 12:49 pm Draco18s Note Added: 0001119
Oct 17, 2010 12:50 pm Moonshine Fox Note Added: 0001121
Oct 17, 2010 1:22 pm Chris_McElligottPark Note Added: 0001140
Oct 17, 2010 1:22 pm Chris_McElligottPark Status new => resolved
Oct 17, 2010 1:22 pm Chris_McElligottPark Resolution open => won't fix
Oct 17, 2010 1:22 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 3, 2011 11:45 am Chris_McElligottPark Status resolved => closed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue