View Issue Details

IDProjectCategoryLast Update
0006822Valley 1Bug - Monster BehaviorMar 25, 2012 9:58 am
ReporterToll Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version0.914 
Summary0006822: Skelebots lost their weak spots
DescriptionEither my previously 100% effective headshots/legshots are no longer effective, or the skelebots lost their weak spots. The way I do it is that I use lightning ball and have it travel along the floor, which hits the skelebots in their legs, or have it travel along the ceiling, hitting them in the head. In neither case do they have any special effects (no slowing, no extra damage). I don't think this applies to minibosses though; I seem to recall slowing it down when I found one.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Mar 25, 2012 9:53 am

administrator   ~0021298

All is well, although you might not like it: ball lightning is larger than their weakspots, so can't be used to hit their weakspots. That was a change a few versions back, to prevent massive spells (or even oversized ones like this) from counting for things like headshots, etc. If you use fireball or something else small that you have to precision target, you'll find you can still hit them really well.

Toll

Mar 25, 2012 9:58 am

reporter   ~0021299

Yeah, I remember that change. Didn't think lightning ball was large though :( Ah well.

Issue History

Date Modified Username Field Change
Mar 25, 2012 3:08 am Toll New Issue
Mar 25, 2012 9:53 am Chris_McElligottPark Internal Weight => New
Mar 25, 2012 9:53 am Chris_McElligottPark Note Added: 0021298
Mar 25, 2012 9:53 am Chris_McElligottPark Status new => closed
Mar 25, 2012 9:53 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Mar 25, 2012 9:53 am Chris_McElligottPark Resolution open => no change required
Mar 25, 2012 9:58 am Toll Note Added: 0021299