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IDProjectCategoryLast Update
0007270Valley 1Suggestion - Mission IdeasApr 29, 2012 10:33 am
ReporterGUDare Assigned To 
Status consideringResolutionopen 
Product Version1.001 
Summary0007270: Anachronism reflected damage WAY too painful.
DescriptionI just managed to accidentally kill myself in about half a second... having 300 hit points and a DPS of 650.

Can this be tweaked to maybe 1/10th... to 1/20th... of the damage delivered? I'm not balanced for PvP! :)
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

khadgar

Apr 27, 2012 6:35 am

reporter   ~0022805

As another note, could the damage reflection end once the mission is completed with a victory? I must be a moron, because every time I successfully complete this mission, I end up dying because I immediately forget that the remaining enemies reflect damage and die.

Omosh

Apr 28, 2012 6:30 pm

reporter   ~0022930

I have been routinely avoiding Anachronism missions since the changes. I tend to play glass cannons and a single misplaced shot has gotten me killed quite a few times.

From the patch notes:
"This makes the anachronisms a lot less "black and white" in terms of losing the puzzle of them. If you attack the natives too much then you'll wind up killing yourself with your own damage; but aside from that you can't accidentally lose the mission by attacking the wrong enemy anymore."

Instant deaths are much more frustrating for me on an accidental hit than an instant fail followed by an immediate retry.

Quaix

Apr 29, 2012 10:33 am

reporter   ~0022999

The damage needs to be toned down a bit, maybe to 50%. Depending on your stats, it might be possible to kill yourself in one shot if you're below 50% health. And in my opinion dying is worse than failing ten missions.

Sometimes this mission is absolutely brutal. You get ten ground enemies in a small space: rhinos, tornadoes, and robots. And if they're magma rhinos you can't even see them behind their fire.

Issue History

Date Modified Username Field Change
Apr 27, 2012 4:36 am GUDare New Issue
Apr 27, 2012 6:35 am khadgar Note Added: 0022805
Apr 27, 2012 9:08 am tigersfan Internal Weight => Feature Suggestion
Apr 27, 2012 9:08 am tigersfan Status new => considering
Apr 28, 2012 6:30 pm Omosh Note Added: 0022930
Apr 29, 2012 10:33 am Quaix Note Added: 0022999