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IDProjectCategoryLast Update
0007980Valley 1Balance IssueMay 21, 2012 2:51 pm
ReporterGauHelldragon Assigned To 
Status closedResolutionduplicate 
Product Version1.026 
Summary0007980: Ridiculous Spike Rooms
DescriptionOne of the spike rooms in a 'Stealth Assassination' mission was a long, low hallway filled with both kinds of spikes. Now it's probably not impossible, but it's pretty ridiculous given how damage spikes do, compounded by whatever multiplier stealth assassin missions give.

I have the platforming difficulty on the default setting, this sort of thing should probably only happen on the really hard difficulty settings.

Here is a screenshot of the area in question:

http://cloud.steampowered.com/ugc/540675904139818200/5DDCBBB4F42E1D2D5DE451B11E0938D8DE5A6ACE/
TagsNo tags attached.
Internal WeightNew

Relationships

duplicate of 0007918 assignedChris_McElligottPark Trap placement problems 

Activities

Chthonic One

May 20, 2012 4:29 pm

reporter   ~0024511

I see sight lines coming from the spikes, are they considered enemies? Can they be killed?

BenMiff

May 20, 2012 5:02 pm

reporter   ~0024512

Spikes can't be killed; the sight lines are more to determine when collision damage occurs from when I came across them.

Letting platformer difficulty modify trap density (inside a single chunk - I believe it already determine how common "trapped" chunks are) seems like a pretty sensible thing if it doesn't occur already, though.

Issue History

Date Modified Username Field Change
May 20, 2012 2:32 pm GauHelldragon New Issue
May 20, 2012 2:33 pm GauHelldragon Description Updated
May 20, 2012 2:33 pm GauHelldragon Description Updated
May 20, 2012 4:29 pm Chthonic One Note Added: 0024511
May 20, 2012 5:02 pm BenMiff Note Added: 0024512
May 21, 2012 2:51 pm tigersfan Relationship added duplicate of 0007918
May 21, 2012 2:51 pm tigersfan Internal Weight => New
May 21, 2012 2:51 pm tigersfan Status new => closed
May 21, 2012 2:51 pm tigersfan Resolution open => duplicate
Apr 14, 2014 9:29 am Chris_McElligottPark Category Gameplay - Balance Issue => Balance Issue