View Issue Details

IDProjectCategoryLast Update
0008127Valley 1Gameplay IssueMay 29, 2012 12:34 pm
ReporterGauHelldragon Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.031 
Fixed in Version1.037 
Summary0008127: Wind shelter placement can lead to some tiles never becoming non-windy
DescriptionHere is what I mean:
http://steamcommunity.com/profiles/76561197988727748/screenshot/540676547523544052

Does anyone see a way I can clear the windstorm from the overlord's castle?
TagsNo tags attached.
Internal WeightMajor Problem

Relationships

related to 0007614 considering Demolishing wind shelters 

Activities

keith.lamothe

May 29, 2012 12:34 pm

administrator   ~0025083

For 1.037:

* The guardian power for creating a wind shelter mission can now also be used on a non-stormy region that is adjacent to a stormy region (previously it could only be used in a stormy region adjacent to a non-stormy region).
** The catch is that a build-wind-shelter mission now always makes the region it is stormy until the mission is completed successfully (or expires). No free lunch here, just preventing edge cases where you can't get the storm off of a square due to how the geometry fell.

Thanks :)

Issue History

Date Modified Username Field Change
May 25, 2012 12:32 pm GauHelldragon New Issue
May 25, 2012 12:33 pm GauHelldragon Relationship added related to 0007614
May 25, 2012 1:54 pm tigersfan Internal Weight => Major Problem
May 25, 2012 1:54 pm tigersfan Assigned To => Chris_McElligottPark
May 25, 2012 1:54 pm tigersfan Status new => assigned
May 29, 2012 12:34 pm keith.lamothe Note Added: 0025083
May 29, 2012 12:34 pm keith.lamothe Status assigned => resolved
May 29, 2012 12:34 pm keith.lamothe Fixed in Version => 1.037
May 29, 2012 12:34 pm keith.lamothe Resolution open => fixed
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue