View Issue Details

IDProjectCategoryLast Update
0008130Valley 1Suggestion - UI IdeasMay 30, 2012 6:20 pm
ReporterGauHelldragon Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.031 
Fixed in Version1.040 
Summary0008130: Remove or alter detection lines from projectile-type enemies
DescriptionThings like dragon breath and green amoeba blobs show detection lines like other enemies when you have cloak of shadows equipped. While it does help you know where they are, it can really clutter up the screen when there are a lot of them ( since they tend to always be at maximum length ). I say remove them from these types of enemies, or change the line/effect so that it is less obtrusive.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Nanostrike

May 25, 2012 2:52 pm

reporter   ~0024889

I kinda like it. I see it as an "INCOMING MISSILE!" type thing

Chris_McElligottPark

May 30, 2012 6:20 pm

administrator   ~0025213

Thanks!

* "Minor" monsters that are more like a shot than a monster (things like dragon fire, etc), as well as dangerfall particles, no longer draw detection lines when you are being steathy.
** The exception is minor monsters that are a sub-component of a larger monster -- you can see each individual gun tracking you still on things like the urban predator.

Issue History

Date Modified Username Field Change
May 25, 2012 12:52 pm GauHelldragon New Issue
May 25, 2012 1:55 pm tigersfan Internal Weight => Feature Suggestion
May 25, 2012 1:55 pm tigersfan Status new => considering
May 25, 2012 2:52 pm Nanostrike Note Added: 0024889
May 30, 2012 6:20 pm Chris_McElligottPark Note Added: 0025213
May 30, 2012 6:20 pm Chris_McElligottPark Status considering => resolved
May 30, 2012 6:20 pm Chris_McElligottPark Fixed in Version => 1.040
May 30, 2012 6:20 pm Chris_McElligottPark Resolution open => fixed
May 30, 2012 6:20 pm Chris_McElligottPark Assigned To => Chris_McElligottPark