View Issue Details

IDProjectCategoryLast Update
0008153Valley 1Gameplay IdeaMay 30, 2012 1:12 pm
ReporterGemzo Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version1.032 
Fixed in Version1.037 
Summary0008153: Large Tentacle weakness impossible to exploit
DescriptionAs far as I know there is no white light spell that can damage background entities, therefor their weakness is pointless (besides to match the theme of the deep I guess). Possible fixes that I can think of include implementing a white light spell that can hit background entities, changing the weakness of the Large Tentacle, allowing the Seize spell to bring hostile background entities into the foreground, or something that allows you to change your spell's element/the enemy's weakness in some way or another.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

GauHelldragon

May 25, 2012 11:21 pm

reporter   ~0024919

I imagine we will be seeing many new spells in the days and weeks to come.

Chris_McElligottPark

May 30, 2012 1:12 pm

administrator   ~0025171

Thanks, we added this in 1.037 in the form of Luminance Arc. :)

Issue History

Date Modified Username Field Change
May 25, 2012 11:08 pm Gemzo New Issue
May 25, 2012 11:21 pm GauHelldragon Note Added: 0024919
May 26, 2012 8:54 am tigersfan Internal Weight => Feature Suggestion
May 26, 2012 8:54 am tigersfan Status new => considering
May 30, 2012 1:12 pm Chris_McElligottPark Note Added: 0025171
May 30, 2012 1:12 pm Chris_McElligottPark Status considering => resolved
May 30, 2012 1:12 pm Chris_McElligottPark Fixed in Version => 1.037
May 30, 2012 1:12 pm Chris_McElligottPark Resolution open => fixed
May 30, 2012 1:12 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea