View Issue Details

IDProjectCategoryLast Update
0008342Valley 1Bug - GameplayMay 31, 2012 2:53 pm
ReporterFezi Assigned Tokeith.lamothe  
Status resolvedResolutionfixed 
Product Version1.043 
Fixed in Version1.045 
Summary0008342: Storm Dash restores mana
DescriptionStorm Dash can be activated while the player has low mana, and will set the player's current mana value to half of their maximum (the point where the spell would normally cut out, as in issue 8100). If this is not intentional, it is highly exploitable. I have observed this bug since v1.037, but it could possibly be older.

My current character is an Ice Age PC with 461.6 HP, 102% attack, 602 mana, and 19% mana regen bonus.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

May 31, 2012 10:46 am

administrator   ~0025269

Is this in multiplayer?

Fezi

May 31, 2012 10:53 am

reporter   ~0025270

No, it's in single-player. I do have a correction, though: my first observation of it was one of the builds on the 30th, not v1.037. (I lose track of time, it seems)

Is there any additional info I could provide that would be helpful, if this problem seems to be unique to me?

Chris_McElligottPark

May 31, 2012 11:26 am

administrator   ~0025276

Do you have a world folder that you could upload where we can easily duplicate this? I'm wondering if this has something to do with specific enchants or something, because I've not noticed this in my own brief testing.

Fezi

May 31, 2012 11:39 am

reporter  

Worlds.zip (2,412,700 bytes)

Fezi

May 31, 2012 11:48 am

reporter   ~0025278

I have uploaded my compressed worlds folder (containing the single world I play on).
My game is completely unmodded; I've not even touched the texture swaps. The only things really making my install unique would be my combination of platform (Win7 x64), world, and options.

I've tried tweaking every setting that seemed even remotely relevant, including switching from gamepad input to keyboard, and testing the issue in nearly every in-game environment access to; nothing I've done so far seems to prevent it from being trivially reproducible on my system.

Chris_McElligottPark

May 31, 2012 11:49 am

administrator   ~0025279

Thanks! We'll see what we can find out.

keith.lamothe

May 31, 2012 2:53 pm

administrator   ~0025305

For 1.045:

* Fixed a bug where ongoing conditions that consume mana (shields, storm dash) were not properly factoring in the presence of mana-increasing enchants and thus cutting off earlier than they should have (because during the mana consumption step it really did look like mana was zero; the mana-increasing-enchants had not yet been fully re-applied).
** This was also causing activating such a mana-consuming condition (like storm dash) when very low on mana to _raise_ your current mana to what it thought was the zero-line.

Thanks :)

Issue History

Date Modified Username Field Change
May 31, 2012 10:35 am Fezi New Issue
May 31, 2012 10:46 am Chris_McElligottPark Note Added: 0025269
May 31, 2012 10:53 am Fezi Note Added: 0025270
May 31, 2012 11:26 am Chris_McElligottPark Note Added: 0025276
May 31, 2012 11:39 am Fezi File Added: Worlds.zip
May 31, 2012 11:48 am Fezi Note Added: 0025278
May 31, 2012 11:49 am Chris_McElligottPark Note Added: 0025279
May 31, 2012 11:49 am Chris_McElligottPark Assigned To => keith.lamothe
May 31, 2012 11:49 am Chris_McElligottPark Status new => assigned
May 31, 2012 2:53 pm keith.lamothe Internal Weight => New
May 31, 2012 2:53 pm keith.lamothe Note Added: 0025305
May 31, 2012 2:53 pm keith.lamothe Status assigned => resolved
May 31, 2012 2:53 pm keith.lamothe Fixed in Version => 1.045
May 31, 2012 2:53 pm keith.lamothe Resolution open => fixed