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IDProjectCategoryLast Update
0008459Valley 1Gameplay IdeaJun 7, 2012 8:05 am
ReporterAcetyl Assigned To 
Status consideringResolutionopen 
Product Version1.053 
Summary0008459: Settlement NPC behaviors
DescriptionAdd the ability for NPCs to respond to their environment, and interact with each other, rather than just running back and forth. Would help immersion. It would also give players a reason to bring back objects, and open up new possibilities for crafting, greater array of materials to gather, etc.

If you crafted a fire pit, NPCs might stand or sit around it, they could stand in groups as if they were speaking, use magic to construct objects you have brought materials back for (depending on their profession).

This would also make it easier to do glyph transplants, as they would be more stationary, yet retain a feeling of life and realism.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

BenMiff

Jun 7, 2012 4:14 am

reporter   ~0025637

Additional thought: It would make sense for NPC's to try and stay near the vicinity of their personality / profession buildings as well; I'd suggest that each NPC tries to stay near a personality building if it has one, else they go near their profession building (or the residential tower if you don't have their profession building yet either). If they have both personality buildings, they hang around the last one built.

Issue History

Date Modified Username Field Change
Jun 6, 2012 11:23 pm Acetyl New Issue
Jun 7, 2012 4:14 am BenMiff Note Added: 0025637
Jun 7, 2012 8:05 am tigersfan Internal Weight => Feature Suggestion
Jun 7, 2012 8:05 am tigersfan Status new => considering
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea