View Issue Details

IDProjectCategoryLast Update
0008944Valley 1Suggestion - Room Ideas/ComplaintsJul 16, 2012 1:52 pm
Reporterbinaryfruit Assigned To 
Status closedResolutionnot fixable 
Summary0008944: Room Transition from air to acid?
DescriptionA minor complaint/suggestion. In real life, when you walk from place to place, do you find yourself looking at a wall of acid? No? Then why do you in this game? Sometimes, the entrance to a new room is in acid. This would be ok I had been in acid when I exited the previous room, but I was walking on solid, acid-free, perfectly normal ground, so why am I suddenly in acid in the next room? It would be great if rooms with above-ground exits led to above-ground entrances, whereas rooms with exits in acid led to rooms with entrances in acid. Know what I mean? It's a little hard to explain.
TagsNo tags attached.
Internal WeightNew

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tigersfan

Jul 16, 2012 1:52 pm

reporter   ~0026787

I understand what you are saying, but really this isn't possible in a procedural world like this.

Issue History

Date Modified Username Field Change
Jul 16, 2012 1:27 pm binaryfruit New Issue
Jul 16, 2012 1:52 pm tigersfan Internal Weight => New
Jul 16, 2012 1:52 pm tigersfan Note Added: 0026787
Jul 16, 2012 1:52 pm tigersfan Status new => closed
Jul 16, 2012 1:52 pm tigersfan Resolution open => not fixable