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IDProjectCategoryLast Update
0009365AI War 1 / ClassicSuggestion - Interface Ideas - Cheat CodesAug 31, 2012 11:18 am
ReporterTssbackus Assigned To 
Status closedResolutionduplicate 
Product Version5.070 
Summary0009365: unscramble
DescriptionMaybe a cheat can be added that will unscramble the galaxy as best as possible.

When I play high planet games, I have a really hard time trying to figure out what goes where with all the criss-crossing. I can handle moving maybe 40 planets or something but trying to unscramble 120 is a HUGE pain.
TagsNo tags attached.
Internal WeightNew

Activities

martyn_van_buren

Aug 27, 2012 3:19 pm

reporter   ~0028013

I think unscrambling is a very hard problem computationally --- but if not, surely the map should be as unscrambled as possible by default?

Toll

Aug 27, 2012 5:52 pm

reporter   ~0028018

I think they've said several times there'd be no untangling of maps. I would be all for it, but it's not the easiest to do computationally (and sometimes impossible to completely untangle it).

Dazio

Aug 27, 2012 9:11 pm

reporter   ~0028021

The devs have said in the past that this is about as good as we are going to get.

The more complex maps simply can't be untangled, the wormholes simply overlap no matter how you lay them out.

And as a computer, there is no such thing as "good enough" (at least without getting into some pretty esoteric programming we are not going to see the Arcen Guys doing).

Therefore because 'untangled' is not possible we are stuck with what we get as it is.

One trick is when on the galaxy map, mouse-over a planet and hold shift, all the warp connections to that planet will light up. I play lattice and I find that to be very handy.

Tssbackus

Aug 27, 2012 11:56 pm

reporter   ~0028023

i can understand doing that for games with few planets, but i usually play with 80+ and doing that for each game is annoying.

But they could generate the snake or the vines, tree etc. map without any intersections

TechSY730

Aug 28, 2012 11:40 am

reporter   ~0028030

Yes, I would love if they could generate some of the simpler map types without intersections. But that is technically a different request, and should be put into a different mantis issue.

Tssbackus

Aug 28, 2012 12:26 pm

reporter   ~0028031

I did a few days ago, but no one really commented on it so i think they are not really looking into it.

If you search for "snake map redo" it should come up

tigersfan

Aug 31, 2012 11:18 am

reporter   ~0028097

THis one comes up a lot, there are a couple dupes of this in here somewhere.

Simply put, if this would be at all possible, it's not easy.

Issue History

Date Modified Username Field Change
Aug 25, 2012 10:47 am Tssbackus New Issue
Aug 27, 2012 3:19 pm martyn_van_buren Note Added: 0028013
Aug 27, 2012 5:52 pm Toll Note Added: 0028018
Aug 27, 2012 9:11 pm Dazio Note Added: 0028021
Aug 27, 2012 11:56 pm Tssbackus Note Added: 0028023
Aug 28, 2012 11:40 am TechSY730 Note Added: 0028030
Aug 28, 2012 12:26 pm Tssbackus Note Added: 0028031
Aug 31, 2012 11:18 am tigersfan Internal Weight => New
Aug 31, 2012 11:18 am tigersfan Note Added: 0028097
Aug 31, 2012 11:18 am tigersfan Status new => closed
Aug 31, 2012 11:18 am tigersfan Resolution open => duplicate