View Issue Details

IDProjectCategoryLast Update
0009530Shattered HavenSuggestion - Enemy IdeasOct 23, 2012 11:55 am
ReporterGameMaker24 Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Summary0009530: Grays to respect personal space amongst themselves.
DescriptionWhen multiple Grays pursue the player, they should have additional AI to make sure they never (or rarely) occupy the same space, so as to display their numbers more consistently. This will become especially important in Alden Ridge when hoards of them fill large areas of the screen.
TagsNo tags attached.
Internal WeightNew

Activities

Chris_McElligottPark

Sep 18, 2012 7:17 pm

administrator   ~0028445

This should be a lot better in the next compiled version!

GameMaker24

Sep 22, 2012 9:14 pm

manager   ~0028479

I got some of my good Gray friends together, the slowest ones, and ran circles around them to see what would happen. Sure enough, they bump into each other and wait until others get out of their way! Much better! :)

Chris_McElligottPark

Oct 2, 2012 7:04 pm

administrator   ~0028570

Awesome! :)

GameMaker24

Oct 23, 2012 11:54 am

manager   ~0028785

Now, the resolution is creating the opposite problem. Grays create traffic jams, such as in the Rainy Ruins. I first noticed this in the north area, where at least three of them got stuck between two vertical walls. Walking along the side of them cleared that instance up.

Some extra AI might prevent Grays from sitting still when there's a way forward, or alternately, allow Grays that have to wait too long to use an alternate path to reach their intended victim sooner.

GameMaker24

Oct 23, 2012 11:54 am

manager   ~0028786

Traffic jams are actually pretty funny when a few slower Grays get in the way of a fast Gray, who would gladly chase you down but must push against his comrades impatiently.

Issue History

Date Modified Username Field Change
Sep 7, 2012 9:50 pm GameMaker24 New Issue
Sep 7, 2012 9:50 pm GameMaker24 Status new => assigned
Sep 7, 2012 9:50 pm GameMaker24 Assigned To => Chris_McElligottPark
Sep 18, 2012 7:17 pm Chris_McElligottPark Note Added: 0028445
Sep 18, 2012 7:17 pm Chris_McElligottPark Status assigned => feedback
Sep 22, 2012 9:14 pm GameMaker24 Note Added: 0028479
Sep 22, 2012 9:14 pm GameMaker24 Status feedback => assigned
Sep 22, 2012 9:14 pm GameMaker24 Status assigned => feedback
Oct 2, 2012 7:04 pm Chris_McElligottPark Note Added: 0028570
Oct 2, 2012 7:04 pm Chris_McElligottPark Status feedback => resolved
Oct 2, 2012 7:04 pm Chris_McElligottPark Resolution open => fixed
Oct 23, 2012 11:54 am GameMaker24 Note Added: 0028785
Oct 23, 2012 11:54 am GameMaker24 Status resolved => feedback
Oct 23, 2012 11:54 am GameMaker24 Resolution fixed => reopened
Oct 23, 2012 11:54 am GameMaker24 Note Added: 0028786
Oct 23, 2012 11:54 am GameMaker24 Status feedback => assigned
Oct 23, 2012 11:54 am Chris_McElligottPark Status assigned => resolved
Oct 23, 2012 11:54 am Chris_McElligottPark Resolution reopened => fixed