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Within this current gaming session, I am able to consistently reproduce this error in version 5.097. The key factor to reproducing this seems to lie upon the "/" factor of the drawn line. If I draw a "\" I seem to get no error at all or a tricky to reproduce density problem (where the line is always packed, regardless of toggle).
If I start in the bottom-left, and draw a 45 degree line from the vertical, the resulting line of turrets is almost parallel to the horizontal. If I start in the top-right, the line is almost parallel to the vertical. If the drawn line is near the vertical I seem to run into the line density problem if I start in the bottom-left. If the drawn line is near the horizontal, I seem to run into the line density problem if I start in the top-right.
I hope to see if I can reproduce this in a co-op test game later tonight, and if I can reproduce this after a save-reload, totally new game, switching to fullscreen and disabling my second monitor. I'll probably skip the latter tests if my co-op partner can also reproduce it. |