View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009796 | AI War 1 / Classic | Bug - Gameplay | Oct 21, 2012 4:11 am | Oct 22, 2012 1:28 pm | |
Reporter | Switch | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.000 | ||||
Fixed in Version | 6.001 | ||||
Summary | 0009796: AI and Neinzul Scapegoats | ||||
Description | There currently exists a severe issue with how the logic behind scapegoats works. It is extremely noticeable when, for example, you martyr 1000~ AI ships and all of them suddenly appear where a single scapegoat was. I have an example save attached where in a 2 player game with a friend, he has two martyrs by a wormhole ready to be deployed which can be used to test this. Small edit to clarify after having slept- The issue is that the AI can get several thousand ships refunded for the cost of a single Scapegoat, essentially rendering Martyrs and Warheads useless against any AI that rolls Scapegoats as an available ship type, as it is almost impossible in most sane-cases to remove every scapegoat from a planet, especially one which would usually incur the wrath of a martyr or warhead to begin with. I also question whether or not a Scapegoat should be capable of "refunding" any ship that is to die in the same explosion as it, but can concede that as it's a non-issue so long as the scapegoat can only be used to return ships using sane logic and not just counter-martyring itself to save every ship around it. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Wow, good find, the scapegoat was added over two months ago and no one realized this :) For 6.001: * Fixed a bug where a scapegoat could regen _any number_ of allied ships that died in exactly the same frame, rather than just one. ** Generally this wouldn't be a big deal due to the number of ships dying during a particular frame being fairly low, but when a Spirecraft Martyr goes up... let's just say that the Abominable Intelligence found a counter to the martyr. But it's been fixed now. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 21, 2012 4:11 am | Switch | New Issue | |
Oct 21, 2012 4:11 am | Switch | File Added: Martyr vs Scapegoat.sav | |
Oct 22, 2012 12:33 pm | Switch | Description Updated | |
Oct 22, 2012 1:28 pm | keith.lamothe | Internal Weight | => New |
Oct 22, 2012 1:28 pm | keith.lamothe | Note Added: 0028763 | |
Oct 22, 2012 1:28 pm | keith.lamothe | Status | new => resolved |
Oct 22, 2012 1:28 pm | keith.lamothe | Fixed in Version | => 6.001 |
Oct 22, 2012 1:28 pm | keith.lamothe | Resolution | open => fixed |
Oct 22, 2012 1:28 pm | keith.lamothe | Assigned To | => keith.lamothe |