View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009821 | AI War 1 / Classic | Suggestion - Balance Tweaks | Oct 26, 2012 3:27 pm | Oct 27, 2012 11:37 am | |
Reporter | ussdefiant | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 6.002 | ||||
Fixed in Version | 6.003 | ||||
Summary | 0009821: AI Core Spire Corvettes seem quite wimpy | ||||
Description | Yello: Wandering around in yet another new game, one of the AIs in this one has rolled Spire Corvettes for an core unlock. They only have MkI mods on them, which seems unworthy of the name Core. visit the HW/core worlds in attached save if you want to see yourself. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
|
|
For 6.003: * Fixed a bug where AI spire corvettes were always spawning with MkI modules when they should have been using (corvette mark)+1 (max 5, of course). ** This will not impact AI spire corvettes that already exist in savegames prior to this version; just newly-spawned ones. Thanks :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 26, 2012 3:27 pm | ussdefiant | New Issue | |
Oct 26, 2012 3:27 pm | ussdefiant | File Added: c13 wimpy core.sav | |
Oct 27, 2012 11:37 am | keith.lamothe | Internal Weight | => New |
Oct 27, 2012 11:37 am | keith.lamothe | Note Added: 0028822 | |
Oct 27, 2012 11:37 am | keith.lamothe | Status | new => resolved |
Oct 27, 2012 11:37 am | keith.lamothe | Fixed in Version | => 6.003 |
Oct 27, 2012 11:37 am | keith.lamothe | Resolution | open => fixed |
Oct 27, 2012 11:37 am | keith.lamothe | Assigned To | => keith.lamothe |