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IDProjectCategoryLast Update
0009915AI War 1 / ClassicSuggestion - Unit Abilities And BehaviorsNov 19, 2012 11:40 pm
Reporterzoutzakje Assigned To 
Status newResolutionopen 
Product Version6.006 
Summary0009915: Like Engineers, make Zenith Medic Frigate not auto-repair units with a high M+C/s cost
DescriptionWhat the title says. The medic frigs are draining my economy when trying to repair my Botnet.
TagsNo tags attached.
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Relationships

related to 0007210 assignedkeith.lamothe Fortresses and Mobile Repair Stations do not honor the auto-assist cutoff 

Activities

Histidine

Nov 19, 2012 10:50 am

reporter   ~0029008

Currently, if you _don't_ want your expensive unit to be repaired by a [mini]fort, MRS or Medic Frigate, you can just move one or the other away.
I'd rather not have anything that requires me to mess with the CTRLs every time I want them to repair a golem.

zoutzakje

Nov 19, 2012 11:52 am

reporter   ~0029010

well yes, I know that and I do that when I can. But when I want to attack with my fleet and botnet (blobbing being the most effective way still in a lot of cases), the medic frigates start repairing the botnet and there is little I can do about it. I could just leave the botnet at home causing my fleet to die. I could just leave my fleet at home, possibly causing the botnet to die. I could just leave my medic frigs at home, but where's the point in that?
I'd prefer having to mess with the controls just once and leave it, instead of micromanaging my botnet in each all-out fight more than I already do.
If you want to repair golems, use engineers, they got a higher repair rate anyways. Medic frigates are more meant to keep your fleet lasting a bit longer when in battle, not to repair massive cost objects such as golems. That's what I think at least. Adding another controls option might not be the most elegant solution, but I don't know what else would be.

TechSY730

Nov 19, 2012 11:38 pm

reporter   ~0029020

Ah, and the question is whether to allow repair only assist stuff (forts, MRSs, Z medical frigates, etc) ignore the assist cutoff.
In some cases you do, in others you don't.

Tricky...

Issue History

Date Modified Username Field Change
Nov 15, 2012 9:01 pm zoutzakje New Issue
Nov 19, 2012 10:50 am Histidine Note Added: 0029008
Nov 19, 2012 11:52 am zoutzakje Note Added: 0029010
Nov 19, 2012 11:38 pm TechSY730 Note Added: 0029020
Nov 19, 2012 11:40 pm TechSY730 Relationship added related to 0007210