View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0009923 | Shattered Haven | Graphical Bug | Nov 17, 2012 8:17 pm | Jan 8, 2013 10:52 am | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009923: While editing, ceilings are higher than roofs | ||||
Description | While editing roofs, ceilings are drawn higher than the actual roofs. This makes it difficult to see whether you've added roof tiles where needed. I haven't reported this one until now because I can work around it, but ultimately it should be addressed for the sake of future level designers. My work-around method is to simply save the level. During the half-second it's saving, gameplay actually commences (music and full view of rooftops). During this brief moment, I can see whether any roof tiles are missing at ceiling locations. I've attached a screenshot that includes lots of ceiling tiles hiding their respective roof tiles. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Nov 17, 2012 8:17 pm | GameMaker24 | New Issue | |
Nov 17, 2012 8:17 pm | GameMaker24 | Status | new => assigned |
Nov 17, 2012 8:17 pm | GameMaker24 | Assigned To | => Chris_McElligottPark |
Nov 17, 2012 8:17 pm | GameMaker24 | File Added: Screenshot_2012_11_17_20_09_11.png | |
Jan 8, 2013 10:52 am | Chris_McElligottPark | Note Added: 0029685 | |
Jan 8, 2013 10:52 am | Chris_McElligottPark | Status | assigned => resolved |
Jan 8, 2013 10:52 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Bug - Graphical Issue => Graphical Bug |