Viewing Issues 21851 - 21900 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00074784
[Valley 1]  Suggestion
Sunrise/Nightfall affect all continentsPenumbraMay 3, 2012
 00040611
[Valley 1]  Bug - Audio
Windstorm sounds inside building located in underground chunksKemenoMay 3, 2012
 00068151
[Valley 1]  Bug - Room Issues
Windstorm mission impossible terrainUnderfotMay 3, 2012
 00073961
[Valley 1]  Bug - Gameplay
Wind shelter placement logic considers a deep sea port to be "non stormy land".khadgarMay 3, 2012
 00074413
[Valley 1]  Suggestion - Balancing Issues
Wind shelter missions are nearly impossible in current stateMiseryMay 3, 2012
 00074871
[Valley 1]  Suggestion - UI Ideas
Windowed Full Screen or Pause on Change FocuskitsuneyurkaMay 3, 2012
 00073236
[Valley 1]  Gameplay Idea
Make wind increment tier with every stepBluddyMay 3, 2012
 00074051
[Valley 1]  Gameplay Idea
An alternative approach to windstormszebramattMay 3, 2012
 00067045
[Valley 1]  Bug - Monster Behavior
Skelebots getting stuck indoorsMaxwellDemonicMay 3, 2012
 00074833
[Valley 1]  Suggestion - Spell Ideas
Graphical variances between different spell ranksLokarinMay 3, 2012
 00073891
[Valley 1]  Bug - Audio
Background wind noise inconsistancieskhadgarMay 3, 2012
 00073172
[Valley 1]  Suggestion - Balancing Issues
Reintroduce region tiers
considering
martyn_van_burenMay 3, 2012
 00074802
[Valley 1]  Suggestion
Introducing Strategy with time shards
considering
BluddyMay 3, 2012
 00074712
[Valley 1]  Suggestion - Multiplayer
Enchant Dropping
considering
LokasMay 3, 2012
 0007476 
[Valley 1]  Suggestion
Add Consciousness Shards to loot goals
considering
QuaixMay 3, 2012
 0007470 
[Valley 1]  Suggestion - Multiplayer
Add Shared Enchant Container gains for online players only.
considering
LokasMay 3, 2012
 0007469 
[Valley 1]  Suggestion - UI Ideas
Show shopping list on world map
considering
BluddyMay 3, 2012
 00074751
[Valley 1]  Graphical Bug
"Find Internet Games" window overlayed with "Select Player Name"PenumbraMay 3, 2012
 0007466 
[Valley 1]  Bug - Monster Behavior
Exploding Espers' projectiles are buggedMiseryMay 3, 2012
 0007464 
[Valley 1]  Suggestion - Guardian Power Ideas
Settlement structure - heals you on the world map, without having to return to the settlement
considering
khadgarMay 3, 2012
 00074635
[Valley 1]  Gameplay Issue
Character selection complaints.
considering
OmoshMay 3, 2012
 0007460 
[Valley 1]  Suggestion - Room Ideas/Complaints
Adding wormholes
considering
Singularity125May 3, 2012
 00074732
[Valley 1]  Suggestion - Multiplayer
Permissions - Rename Settlement
resolved (keith.lamothe)
LokasMay 3, 2012
 0007452 
[Valley 1]  Graphical Bug
Framerate/refresh rate drop when switching back from server windowMaacbeyrMay 3, 2012
 0007450 
[Valley 1]  Gameplay Idea
Making spell choice more strategic
considering
BluddyMay 3, 2012
 00074492
[Valley 1]  Suggestion - Room Ideas/Complaints
Colorblind, stash = secret mission
closed
DinoMay 3, 2012
 0007448 
[Valley 1]  Suggestion - Spell Ideas
Diving in water to extinguish flame
considering
DinoMay 3, 2012
 0007447 
[Valley 1]  Bug - Room Issues
Door stuck -> Player stuck under the ground
closed
DinoMay 3, 2012
 0007443 
[Valley 1]  Graphical Bug
Screen not large enough to show UIPenumbraMay 3, 2012
 00074653
[Valley 1]  Suggestion - Multiplayer
Persistent progress over different servers.TobiasMay 3, 2012
 00039554
[Valley 1]  Gameplay Idea
Maximized minimap alpha transparency setting
considering
AdmiralMay 3, 2012
 00074382
[Valley 1]  Suggestion - UI Ideas
Can the Loot Goals system be set to continent specific?
considering
khadgarMay 3, 2012
 00073284
[Valley 1]  Suggestion - Balancing Issues
Enemy Health Multiplier for Multiplayer, Too Much?
considering
VampStrikeMay 3, 2012
 00052221
[Valley 1]  Suggestion - Room Ideas/Complaints
More difficult, almost PacMan-like, maze rooms.
considering
Professor Paul1290May 2, 2012
 00074313
[Valley 1]  Bug - Room Issues
Constantly stuck in tiny corridors in destroyed rooms
closed
ZephuriousMay 2, 2012
 000745411
[Valley 1]  Suggestion - Mission Ideas
Rescue Survivor From Building - ExploitkhadgarMay 2, 2012
 00074255
[Valley 1]  Suggestion - Balancing Issues
Underwater exploration is too troublesome at the moment due to platforms/crates floating. We need something better!
considering
RetroNutcaseMay 2, 2012
 00074535
[Valley 1]  Bug - Gameplay
Clinging Fetor resend threshold set to 0.5 secondsTerrazielMay 2, 2012
 00074512
[Valley 1]  Bug - AVWW Multiplayer
LAN claim_admin_rights password not recognized
assigned (keith.lamothe)
MaacbeyrMay 2, 2012
 00072193
[Valley 1]  Bug - AVWW Multiplayer
[1.000] Some unlockables reporting as 0 left to unlock on a multiplayer server when that is not true.
resolved (keith.lamothe)
AklyonMay 2, 2012
 00074363
[Valley 1]  Bug - Other
Ride the lightning was disabled in Journey to perfection missions, but not Lightning Rocket
considering
khadgarMay 2, 2012
 00065722
[Valley 1]  Suggestion - UI Ideas
Minimap color adjustment
considering
khadgarMay 2, 2012
 00073452
[Valley 1]  Suggestion - UI Ideas
Colorblind alterations for the chunk map.
considering
OmoshMay 2, 2012
 00066921
[Valley 1]  Graphical Bug
Ice pirate patrol has odd parallax scrolling
considering
KDR_11kMay 2, 2012
 0007445 
[Valley 1]  Bug - Monster Behavior
Fairy boss in Stealth Assassination missions
considering
DinoMay 2, 2012
 0007444 
[Valley 1]  Suggestion - Balancing Issues
Fairy bosses balance
considering
DinoMay 2, 2012
 00074461
[Valley 1]  Bug - Gameplay
AVWW - Falling damage on waterDinoMay 2, 2012
 0006293 
[Valley 1]  Suggestion - Spell Ideas
Logistics Spell: Ping.
considering
TerrazielMay 2, 2012
 00071992
[Valley 1]  Graphical Bug
Floating 1-pixel lines likely related to the minimapdorenthasMay 2, 2012
 00068049
[Valley 1]  GUI
Texture wrapping artifacts on minimapNypyrenMay 2, 2012