| 0003931 | 2 | | Rhino from 'Summon Rhino' scroll runs into a wall indefinitely | | c4sc4 | Sep 25, 2011 |
| 0003926 | 3 | | Rare Commodity Tower was missing one Boss | | c4sc4 | Sep 25, 2011 |
| 0003894 | 6 | | Possible Bug with boss spawning logic | | c4sc4 | Sep 24, 2011 |
| 0003930 | 3 | | Settlements are not producing what they say. | | c4sc4 | Sep 24, 2011 |
| 0003925 | 4 | | Rampaging monsters not appearing on resourse tile. | | c4sc4 | Sep 24, 2011 |
| 0003927 | 1 | | Feature for later: Add rooms in buildings that are heated or chilled. | considering | c4sc4 | Sep 24, 2011 |
| 0003923 | 2 | | Ghost Of The Past: expansion name idea | new | soMe_RandoM | Sep 23, 2011 |
| 0003920 | 6 | | It is still possible for the starting settlement to be overrun with bandits as soon as you start a new game. | | Chris_McElligottPark | Sep 23, 2011 |
| 0003903 | 17 | | Windowed performance is much lower than fullscreen | | Admiral | Sep 23, 2011 |
| 0003905 | 4 | | Mousing over areas in strategy map that are unscouted still gives info | | Admiral | Sep 23, 2011 |
| 0003877 | 1 | | Show messages for workbenches as they become available. | | Chris_McElligottPark | Sep 23, 2011 |
| 0003906 | 6 | | Visited percentage is including destroyed rooms | | Admiral | Sep 23, 2011 |
| 0003896 | 5 | | Make guard posts leave remains | considering | TechSY730 | Sep 23, 2011 |
| 0003916 | 1 | | Travel map: have the same popup window as in strategy map | considering | Admiral | Sep 23, 2011 |
| 0003902 | 5 | | Increase credits scrolling speed | | Admiral | Sep 23, 2011 |
| 0003907 | 1 | | Are bats supposed to be able to fly off of the map? | | Admiral | Sep 22, 2011 |
| 0003889 | 4 | | Bottom edge of static sky visible | | dumpsterKEEPER | Sep 22, 2011 |
| 0003856 | 4 | | ocean bug - air pockets | | tigersfan | Sep 22, 2011 |
| 0003862 | 6 | | pressing cancel from settings menu firing off spell. | | tigersfan | Sep 22, 2011 |
| 0003873 | 1 | | ability to drop items from inventory | | tigersfan | Sep 22, 2011 |
| 0003900 | 1 | | On Strategic map, if you hover over an unexplored tile with a resource, the guarding monster is shown in tooltip. | | c4sc4 | Sep 22, 2011 |
| 0003887 | 1 | | procedurally generated room won't allow passage | | tigersfan | Sep 22, 2011 |
| 0003858 | 1 | | icons for different kinds of shelters not showing? | | tigersfan | Sep 22, 2011 |
| 0003897 | 23 | | Skelebot Microbosses fleeing the character? | | Chris_McElligottPark | Sep 22, 2011 |
| 0003879 | 1 | | When warping to the surface chunk nearest the exit region, warp to the exit itself instead of a random place. | | Chris_McElligottPark | Sep 22, 2011 |
| 0003809 | 9 | | Pathfinding failure when aimed through a force field | | mindloss | Sep 22, 2011 |
| 0003895 | 3 | | Right click on side view brings up region info box as if on world map | | tigersfan | Sep 22, 2011 |
| 0003882 | 1 | | Graphical underlay to make seeing rampaging monsters on the world map easier. | | Chris_McElligottPark | Sep 22, 2011 |
| 0003893 | 4 | | Fatal Error, on trying to view controls for inventory | | c4sc4 | Sep 22, 2011 |
| 0003752 | | | Full inventory tooltip tweaks for later. | | Chris_McElligottPark | Sep 22, 2011 |
| 0003686 | | | Another use for "urns of magic." | | Chris_McElligottPark | Sep 22, 2011 |
| 0003875 | 4 | | Tooltips for healing items have the wrong cooldown times. | | c4sc4 | Sep 22, 2011 |
| 0003876 | 7 | | underground boss room shaping to be more conductive to boss fights | | tigersfan | Sep 21, 2011 |
| 0003868 | 1 | | traps to only be placeable right near yourself | | tigersfan | Sep 21, 2011 |
| 0003480 | 4 | | Get underground chunks sizing themselves down if large tracts of nothing in them. | | Chris_McElligottPark | Sep 21, 2011 |
| 0003855 | 1 | | Dead pixels in underground chunks. | | tigersfan | Sep 21, 2011 |
| 0003890 | 1 | | Misspellings in spell names | | dumpsterKEEPER | Sep 21, 2011 |
| 0003329 | | | New Enemy: Chomper Plants | | Chris_McElligottPark | Sep 21, 2011 |
| 0002882 | 1 | | New Spell: Ice Pulse | | keith.lamothe | Sep 21, 2011 |
| 0003864 | | | the decoy fireworks to not block spells | | tigersfan | Sep 21, 2011 |
| 0003865 | | | possibly show scouted and visited percentages on door tooltips into buildings. | | tigersfan | Sep 21, 2011 |
| 0003867 | | | add a few more loot drops in miniboss rooms | | tigersfan | Sep 21, 2011 |
| 0003874 | | | add in lava waterfall variants | | tigersfan | Sep 21, 2011 |
| 0003878 | | | put semi-unique crafting materials in specific region type buildings | | tigersfan | Sep 21, 2011 |
| 0003885 | 2 | | Population numbers inaccurate | | c4sc4 | Sep 21, 2011 |
| 0003886 | 2 | | Fatal Error: Strategic map/Settlement Management from settlements with old, small settlement | | c4sc4 | Sep 21, 2011 |
| 0003883 | 9 | | On death, game requires you to do basic tutorial functions again | | Lancefighter | Sep 20, 2011 |
| 0003853 | | | Make Character always face into chunk upon entering. | | tigersfan | Sep 20, 2011 |
| 0003557 | 6 | | Consumable item: tents. | | Chris_McElligottPark | Sep 20, 2011 |
| 0003850 | 3 | | Dyson gatlings not attacking some mark V ships | | zoutzakje | Sep 19, 2011 |