Viewing Issues 3451 - 3500 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00258853
[AI War 2]  Graphical Bug
Ships don't explode (but icons still do).Chris_McElligottParkDec 19, 2021
 00259871
[AI War 2]  Bug - Other
Custom built Flagships are permanently crippled (With possible source and fix from old CF version)RocketAssistedPuffinDec 19, 2021
 00259821
[AI War 2]  Crash/Exception
Exception in the menuUFODec 18, 2021
 00259832
[AI War 2]  Crash/Exception
game command lock preventing ship ordersmotaiDec 18, 2021
 00259812
[AI War 2]  GUI
Tech GUI bugUFODec 18, 2021
 00259881
[AI War 2]  Crash/Exception
Error about 'StartingAIPlanetRatio' when starting game with DLC2 disabledtadrinthDec 18, 2021
 00259231
[AI War 2]  Gameplay Issue
Influence needs to be double-buffered in some fashion.Chris_McElligottParkDec 18, 2021
 002592011
[AI War 2]  Gameplay Issue
Move away from threadstatic to instead have lists that are checked out of central pools.Chris_McElligottParkDec 18, 2021
 00259451
[AI War 2]  Gameplay Idea
"Doomsday" lobby option for DLC1.
resolved (BadgerBadger)
Chris_McElligottParkDec 17, 2021
 00259782
[AI War 2]  Suggestion
Allow modding of AI Overlord 2 fight per AI Type
new
tadrinthDec 17, 2021
 00253158
[AI War 2]  Bug - Gameplay
Larger Gravity Wells have fewer Guard PostsRocketAssistedPuffinDec 17, 2021
 00259752
[AI War 2]  Gameplay Issue
Necromancer -- Lots of threat at start of the gameZeusAlmightyDec 17, 2021
 00259761
[AI War 2]  GUI
Text overlap in direct build sidebar for necromancerBadgerBadgerDec 17, 2021
 00259771
[AI War 2]  Crash/Exception
Exception in hovering major necropolisBadgerBadgerDec 17, 2021
 00259791
[AI War 2]  Gameplay Idea
Add another SingularFreakySurprises budget category for bastion worlds and AI HWtadrinthDec 17, 2021
 00259801
[AI War 2]  Bug - Gameplay
Error in Overlord Tooltip in Intel Reportmarty651Dec 17, 2021
 00259141
[AI War 2]  Gameplay Issue
Necromancer Amplifier structures for non-Skeletons also have the Skeleton bonus.
resolved (BadgerBadger)
RocketAssistedPuffinDec 17, 2021
 00259031
[AI War 2]  Gameplay Idea
Mark 1 AI planets to count as "player territory" for deepstrike calculation purposes.
resolved (BadgerBadger)
Chris_McElligottParkDec 17, 2021
 00259113
[AI War 2]  Gameplay Issue
Get tutorials working again post-refactor.Chris_McElligottParkDec 16, 2021
 00259382
[AI War 2]  Bug - Other
DELAYED7 TID95 DoPlanetPerStepLogic Error for planet Murdoch, debugStage: 200 Exception: System.NullReferenceException:RocketAssistedPuffinDec 16, 2021
 00259161
[AI War 2]  Graphical Bug
quickstarts are not loaded the first time you click into them.Chris_McElligottParkDec 16, 2021
 00259271
[AI War 2]  Graphical Bug
when in build mode and go to the galaxy map, the build mode lines still show.Chris_McElligottParkDec 16, 2021
 00259701
[AI War 2]  Suggestion
Hitting enter should confirm yes/no dialogues (like when scrapping units)tadrinthDec 16, 2021
 00259671
[AI War 2]  Graphical Bug
Intel tab: actualobjectives are jumping around a ton.Chris_McElligottParkDec 16, 2021
 00259241
[AI War 2]  Bug - Other
ShipLineEntry not going back in pools despite being a pooled list?Chris_McElligottParkDec 16, 2021
 00259211
[AI War 2]  Gameplay Issue
Strongly consider removing NewTimingsBeingBuilt.Chris_McElligottParkDec 16, 2021
 00259171
[AI War 2]  Gameplay Issue
Implement self-checking for central unit dictionary.Chris_McElligottParkDec 16, 2021
 00258861
[AI War 2]  GUI
raycasts against ship icons on the planet view are not working at all.Chris_McElligottParkDec 16, 2021
 00239624
[AI War 2]  GUI
R-view shows ARS as having 5x multiplier vs Orbital Mass DriverAsteroidDec 15, 2021
 00258131
[AI War 2]  GUI
Damage multiplier tooltip quite brokenDaniexpertDec 15, 2021
 00258121
[AI War 2]  GUI
Flickering in text of capturable ship lines in tech preview tooltipDaniexpertDec 15, 2021
 00258141
[AI War 2]  GUI
Potential performance drain in R-viewDaniexpertDec 15, 2021
 00259181
[AI War 2]  Gameplay Issue
For xml auto-reload logic, using reflection make it handle dictionaries and lists directly.Chris_McElligottParkDec 15, 2021
 00259121
[AI War 2]  Gameplay Issue
Figure out why the game breaks (what is different?) after trying to reload xml (changing mods or DLCs)Chris_McElligottParkDec 15, 2021
 00259431
[AI War 2]  Gameplay Idea
Spire fleet harmonicsChris_McElligottParkDec 14, 2021
 00259421
[AI War 2]  Gameplay Idea
Spire fleet size limitationsChris_McElligottParkDec 14, 2021
 0025966 
[AI War 2]  Gameplay Idea
Mayhem Consultant (kickstarter)
new
Chris_McElligottParkDec 14, 2021
 0025965 
[AI War 2]  Gameplay Idea
Art-Related Backer Rewards (kickstarter)
new
Chris_McElligottParkDec 14, 2021
 0025963 
[AI War 2]  Gameplay Idea
Text-Based or Design-based Mercenary Stuff (kickstarter)
new
Chris_McElligottParkDec 14, 2021
 0025962 
[AI War 2]  Gameplay Idea
Design and Name an AI (kickstarter)
new
Chris_McElligottParkDec 14, 2021
 0025961 
[AI War 2]  Gameplay Idea
Cyber Ciphers (kickstarter)
new
Chris_McElligottParkDec 14, 2021
 00235879
[AI War 2]  Gameplay Idea
Thoughts for later: alternative win conditions via hostile base game factions.Chris_McElligottParkDec 14, 2021
 00243441
[AI War 2]  Gameplay Idea
During press period: Hacking ImprovementsChris_McElligottParkDec 14, 2021
 0024346 
[AI War 2]  Gameplay Idea
During press period: Interplanetary WeaponsChris_McElligottParkDec 14, 2021
 0025956 
[AI War 2]  Gameplay Idea
Player taunts against the AI (kickstarter item)
new
Chris_McElligottParkDec 14, 2021
 00259371
[AI War 2]  Bug - Other
Heroic AI Type can get normal Harbingers
resolved (BadgerBadger)
RocketAssistedPuffinDec 14, 2021
 0025931 
[AI War 2]  Note To Test
Test and fix spire city death and necromancer city death and fleet death on worlds that are destroyed.
new
Chris_McElligottParkDec 14, 2021
 00249291
[AI War 2]  Bug - Other
Expansion counter shows wrong values
resolved
marty651Dec 13, 2021
 0025880 
[AI War 2]  Bug - Gameplay
Neinzul singers don't update when moved between fleets
new
tadrinthDec 12, 2021
 00258792
[AI War 2]  Bug - Audio
Music in Main Menu doesn't play when "Adapt music to game state" is activated
resolved (BadgerBadger)
marty651Dec 12, 2021