Viewing Issues 22901 - 22950 / 28625

  IDCategorySummaryStatusReporterUpdated 
 00064894
[Valley 1]  Bug - Room Issues
Error message when trying to enter pyramids, spits player back out to surface chunk
resolved (tigersfan)
freykinMar 7, 2012
 00064921
[Valley 1]  Suggestion - Room Ideas/Complaints
Deserts seem to have turned into campsites.
resolved (tigersfan)
TerrazielMar 7, 2012
 00064861
[Valley 1]  Bug - Gameplay
Battleground in windstorm blowing your way is very easy to loseBobTheJanitorMar 7, 2012
 00064622
[Valley 1]  Gameplay Idea
What if enchantments will have % as chance of aquiring?Smiling SpectreMar 6, 2012
 00064561
[Valley 1]  GUI
Slightly misleading unlockables statusSmiling SpectreMar 6, 2012
 00064581
[Valley 1]  GUI
Sorting of unlockablesSmiling SpectreMar 6, 2012
 00064311
[Valley 1]  Suggestion - Mission Ideas
Boss Battle in the void.TerrazielMar 6, 2012
 00062559
[AI War 1 / Classic]  Gameplay Issue
Exogalactic Spire Fleet still not winning on it own in a timely manner.
assigned (keith.lamothe)
Eternaly_LostMar 6, 2012
 00064421
[AI War 1 / Classic]  Balance Issue
SC attritioner feedback and fortresses/forcefields
assigned (keith.lamothe)
HTL2001Mar 6, 2012
 00064671
[Valley 1]  GUI
Cooldown information displayed on spell tooltips could be more clearly displayedkhadgarMar 6, 2012
 0006362 
[Valley 1]  Suggestion - UI Ideas
Make Cooldown order consistent
considering
TerrazielMar 6, 2012
 00064652
[Valley 1]  GUI
Elusion Scroll tooltip typo
resolved (tigersfan)
khadgarMar 6, 2012
 00061717
[Valley 1]  Suggestion - Room Ideas/Complaints
Impossible passageSmiling SpectreMar 6, 2012
 0006463 
[Valley 1]  Bug - Monster Behavior
Flying enemies skirt the ceiling.TerrazielMar 6, 2012
 0006461 
[Valley 1]  Suggestion
Visual queue for doors locked by bosses
considering
PenumbraMar 6, 2012
 00064601
[Valley 1]  Suggestion - Room Ideas/Complaints
Don't put all platforms in columns
considering
PenumbraMar 6, 2012
 00048786
[Valley 1]  Graphical Bug
Graphical glitch in "Forest Rage" spellSmiling SpectreMar 6, 2012
 00063281
[Valley 1]  Balance Issue
Large Quantites of Boiler tanks in Lava flats surface mission areas.TerrazielMar 6, 2012
 00064574
[Valley 1]  GUI
What is "Guardian Powers"?
closed
Smiling SpectreMar 6, 2012
 0006455 
[Valley 1]  Gameplay Idea
Windstorm-Generating Bosses
considering
MaxAstroMar 6, 2012
 00064514
[Valley 1]  Balance Issue
Possible Issue with mission rewards
resolved (keith.lamothe)
TerrazielMar 6, 2012
 00064151
[Valley 1]  Bug - Gameplay
Secret mission starting rooms can be regenerated endlessly if you warp out and back inBobTheJanitorMar 6, 2012
 0006454 
[Valley 1]  GUI
Resident demand lines too longTerrazielMar 6, 2012
 00064532
[Valley 1]  Bug - Other
Horizontal platforms in buildings removed, but still visible
closed
PenumbraMar 6, 2012
 00064482
[Valley 1]  Graphical Bug
World-generated platforms are missing collision.khadgarMar 6, 2012
 0006452 
[Valley 1]  Gameplay Idea
Change platform removal logic inside buildings.
considering
PenumbraMar 6, 2012
 00064501
[Valley 1]  Bug - Gameplay
Platforming Difficulty doesn't save.TerrazielMar 6, 2012
 0006444 
[Valley 1]  Graphical Bug
Shield does not render on area transitionItchykobuMar 6, 2012
 00064472
[Valley 1]  Balance Issue
Acid Gills enchant may be dropping too often?khadgarMar 6, 2012
 00064491
[Valley 1]  Suggestion - Guardian Power Ideas
Make guardian powers scalableMinotaarMar 6, 2012
 00064392
[AI War 1 / Classic]  Bug - Other
Lightening missiles
assigned (keith.lamothe)
moriartyMar 6, 2012
 000643510
[AI War 1 / Classic]  Bug - Gameplay
Ships get shots off on Black Widow golem before paralysis
assigned (keith.lamothe)
HTL2001Mar 5, 2012
 000627730
[Valley 1]  Gameplay Idea
Non-Gang Bosses should always be a higher tier than you.
considering
TerrazielMar 5, 2012
 00064361
[AI War 1 / Classic]  Balance Issue
AI space planes and static defense
assigned (keith.lamothe)
HTL2001Mar 5, 2012
 00058931
[Valley 1]  Gameplay Idea
End of missions should include meeting new survivor, building wind shelter, picking up rare commodity, what have youmartyn_van_burenMar 5, 2012
 0006434 
[AI War 1 / Classic]  Bug - Gameplay
Golem ignoring valid targets
assigned (keith.lamothe)
HTL2001Mar 5, 2012
 00063311
[Valley 1]  Suggestion - UI Ideas
Put current resource total in pickup message
resolved (keith.lamothe)
TerrazielMar 5, 2012
 00062862
[Valley 1]  Gameplay Issue
Change Light Snake Sound EffectTerrazielMar 5, 2012
 00061831
[Valley 1]  Suggestion - UI Ideas
Settings menu
resolved (keith.lamothe)
Smiling SpectreMar 5, 2012
 00062801
[Valley 1]  Graphical Bug
Tooltip is showing when object is behind menuTollMar 5, 2012
 00062732
[Valley 1]  Graphical Bug
Start type description off of screen.Gallant DragonMar 5, 2012
 00063331
[AI War 1 / Classic]  Bug - Gameplay
AI Spire Blade Spawners continue to produce Blades when stunned by EMP
assigned (keith.lamothe)
ToranthMar 5, 2012
 00064303
[Valley 1]  Suggestion - Balancing Issues
Lots of double jumping -> reduced laddersBluddyMar 5, 2012
 00063667
[Valley 1]  Bug - Gameplay
"-X% damage taken" enchants horribly broken
resolved (tigersfan)
TerrazielMar 5, 2012
 00063561
[Valley 1]  GUI
Duplicate word in secret mission explanation
resolved (tigersfan)
HyfrydleMar 5, 2012
 00063574
[Valley 1]  Bug - Gameplay
Strange issue with damage takenMinotaarMar 5, 2012
 00063393
[AI War 1 / Classic]  Suggestion - Interface Ideas - Galaxy Map Management
System information display
considering
moriartyMar 5, 2012
 0006344 
[Valley 1]  Suggestion - Enemy Ideas
Small robots for the junkyards
considering
UnderfotMar 5, 2012
 00063451
[Valley 1]  Gameplay Idea
Stealth - Cardboard Box
considering
PenumbraMar 5, 2012
 0006347 
[Valley 1]  Suggestion - Spell Ideas
Poison spell
considering
martyn_van_burenMar 5, 2012