| 0006510 | 1 | | Seek Resources finds guardian powers | | KDR_11k | Mar 12, 2012 |
| 0006539 | 3 | | Water Shield more powerful than all others? | | Minotaar | Mar 12, 2012 |
| 0006289 | 3 | | Certain Spells shouldn't be able to critical hit. | | Terraziel | Mar 12, 2012 |
| 0006599 | 2 | | Cursor in wrong textbox on ship design | | HTL2001 | Mar 12, 2012 |
| 0006161 | 4 | | Have lieutenants provide "Rares" | | Terraziel | Mar 12, 2012 |
| 0006443 | 1 | | Overlord rewards | | Underfot | Mar 12, 2012 |
| 0006564 | 2 | | Add a pop up message when a spell is resisted. | | tigersfan | Mar 12, 2012 |
| 0006589 | 4 | | Search instead of destroying | | Vampyre | Mar 12, 2012 |
| 0006598 | | | Planetary cloaker causes planet to flicker on mouse move | | HTL2001 | Mar 12, 2012 |
| 0006597 | 1 | | When sped up, AI War runs slower while not moving mouse | | vortexion | Mar 12, 2012 |
| 0006593 | 2 | | Limit FRD to 80000 Range doesn't appear to use planet center | | HTL2001 | Mar 12, 2012 |
| 0006570 | 3 | | Boss Gangs cause connection issues | | Oralordos | Mar 12, 2012 |
| 0006580 | 7 | | Please add a damage log | | khadgar | Mar 12, 2012 |
| 0006478 | 3 | | Glyph Transplant Scroll - Game Lock | | MaxwellDemonic | Mar 12, 2012 |
| 0006596 | 2 | | Hacking when existing aggrevation exceeds 810,000 causes AI War to hang | | Toranth | Mar 11, 2012 |
| 0006595 | 1 | | AI Ship Design Hacking Antagonism starts at 270,000 | | Toranth | Mar 11, 2012 |
| 0006513 | 5 | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | OH GOD STOP THE SPINNING | | Volatar | Mar 11, 2012 |
| 0005846 | 6 | | Mines | considering | Spikey00 | Mar 11, 2012 |
| 0006544 | 1 | | Helper Resource Overflow | | Mercatio | Mar 11, 2012 |
| 0006579 | 4 | | Spire mission broken after 2nd city | | TechAUmNu | Mar 11, 2012 |
| 0006483 | 6 | | hacking completed but no message or ability to select which ships I want | | Cyborg | Mar 11, 2012 |
| 0006581 | 2 | | Suggest making astro-trains explicitly targetable | considering | GrimerX | Mar 11, 2012 |
| 0006591 | 1 | | Error on (trying) to enter a building | | Vampyre | Mar 11, 2012 |
| 0006587 | | | Ice Pirtes don't attack Evergreen Forests | | Penumbra | Mar 11, 2012 |
| 0006582 | | | Allow prioritization for engineer activity (instead of boolean flags) | considering | GrimerX | Mar 11, 2012 |
| 0006578 | 5 | [Valley 1] Suggestion - Room Ideas/Complaints | Some boss rooms are overdesigned | | KDR_11k | Mar 11, 2012 |
| 0006577 | | | Nest Monster | considering | Terraziel | Mar 11, 2012 |
| 0006576 | 1 | | Stealth assassination missions - clockwork probes are too aware | closed | BobTheJanitor | Mar 11, 2012 |
| 0006575 | 2 | | New Enchant - More Health Orbs | considering | khadgar | Mar 11, 2012 |
| 0006574 | | | New Boss - Tetra Amoeba | considering | khadgar | Mar 11, 2012 |
| 0006590 | 1 | | Some zones are unreachable | | Vampyre | Mar 11, 2012 |
| 0006567 | 3 | | Exogalactic strikeforce ships placed in carriers | | HTL2001 | Mar 11, 2012 |
| 0006588 | 3 | | Giant Bat bosses don't generate darkness outside. | | Penumbra | Mar 11, 2012 |
| 0006536 | 3 | | Auto Build Science Labs | considering | Volatar | Mar 10, 2012 |
| 0006023 | 7 | | Vent spawning underwater | | jerith | Mar 10, 2012 |
| 0006559 | 9 | | Minor Faction: Neinzul Anthill | considering | c4sc4 | Mar 10, 2012 |
| 0006496 | 8 | | My base just ran away..... | | Terraziel | Mar 10, 2012 |
| 0006482 | 6 | | unhandled errors, System.NullReferenceException: Object reference not set to an instanc,BuyTypeDetailWindow.SubclassCustomRender | | Cyborg | Mar 9, 2012 |
| 0006468 | 8 | | Wave pre-info missing | | Ranakastrasz | Mar 9, 2012 |
| 0006471 | 1 | | Floating damage numbers | considering | BobTheJanitor | Mar 9, 2012 |
| 0006550 | 4 | | Action bar usability tweak | | khadgar | Mar 9, 2012 |
| 0006122 | 2 | | Using Storm Dash while ducking displays odd behavior | | khadgar | Mar 9, 2012 |
| 0006562 | | | Display Detectability to the player. | considering | Terraziel | Mar 9, 2012 |
| 0006560 | 1 | | Upgrade menu on pause | | Smiling Spectre | Mar 9, 2012 |
| 0006558 | | | Engineers can't move and repair except in FRD | | HTL2001 | Mar 9, 2012 |
| 0006555 | | | Groups move doesn't account for gravity immune ships | | HTL2001 | Mar 9, 2012 |
| 0006554 | 2 | | [post 1.0, probably] Hunter / Stalker | strongly considering | khadgar | Mar 9, 2012 |
| 0006561 | 3 | | Can this death animation logic be changed? | | Smiling Spectre | Mar 9, 2012 |
| 0006553 | | | splashback amoeba | considering | martyn_van_buren | Mar 9, 2012 |
| 0006548 | | | Errors reported by engine | | BobTheJanitor | Mar 9, 2012 |