View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0010154 | AI War 1 / Classic | Suggestion - New Features | Dec 24, 2012 7:40 am | May 31, 2015 4:34 pm | |
Reporter | Varone | Assigned To | |||
Status | new | Resolution | open | ||
Product Version | 6.009 | ||||
Summary | 0010154: CTRL auto-target trains | ||||
Description | Can we have a CTRL that allows all our units/turrets to target trains when they are in range. So annoying to have my forts just sit there when they could do some serious damage to those trains whilst passing whilst i'm doing other things. | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
related to | 0016963 | new | Expend Spare Shots on Wormhole Guardposts |
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Similar post: http://www.arcengames.com/forums/index.php/topic,12141.0.html |
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Copying my message on that post: I think the follosing trains need to be auto targetted by default. Tractor trains Cargo trains EMP trains Nuke trains This control option can toggle auto targeting for the rest of the types. Also, an across the board nerf to train HP may be in order. |
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I would like to note that I think an HP nerf to the Cargo Train is in order. It doesn't have to be as low of an HP as a Nuke Train, but somewhere between the standard HP and the "fragile HP" seems reasonable. |
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Independently of this Mantis report, three players support this idea in a thread on the forums: http://www.arcengames.com/forums/index.php/topic,17600.0.html |
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This seems to be a problem with a lot of things that are supposed to be tough-but-not-invinicible, and not major threats: they've been set to not be autotargeted so you don't waste shots. The problem is, this doesn't consider the case where there is *nothing else for your guns to shoot at* |
Date Modified | Username | Field | Change |
---|---|---|---|
Dec 24, 2012 7:40 am | Varone | New Issue | |
Dec 26, 2012 10:22 pm | TechSY730 | Note Added: 0029317 | |
Dec 26, 2012 10:22 pm | TechSY730 | Note Added: 0029318 | |
Dec 26, 2012 10:23 pm | TechSY730 | Note Added: 0029319 | |
Dec 31, 2012 10:11 am | TechSY730 | Note Edited: 0029319 | |
May 31, 2015 7:10 am | Bognor | Note Added: 0041489 | |
May 31, 2015 4:31 pm | Radiant Phoenix | Relationship added | related to 0016963 |
May 31, 2015 4:34 pm | Radiant Phoenix | Note Added: 0041492 |